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These bad hombres need a GM

Posted: Fri Oct 15, 2021 11:30 am
by Augur
Play-by-Post website GM needed! Hit me up using the Discord link in my signature if interested.

Overview:
The Spook Squad has most recently been entangled with an exiled Coalition General that is using prohibited, experimental and extremely dangerous magic to see his goal complete. Using an artifact called the Soul Forge, this General wants to reshape the world. Traveling in Texas, near the city known as Anderson, the Spooks encountered another Merctown-esqe city which is supposedly where their quarry is located. However, the city is operated by the Free Militia of Anderson who is in active opposition to the Coalition States. As the Spooks were exploring ruined parts of the city, an ambush entrapped them in a contained facility that they now must fight out of.

The Group:
Spook Squad is the shady group of Explorers Unlimited using only Aberrant Alignments; evil with an honor code. Their ultimate goal is their own advancement, from the secrets coveted by the mage or the experimental tech built by the operator; the missions serve to further these goals. The Spooks are not above assassination, subterfuge, sabotage or capture missions; and often work for major players from the god Hades to the leader of Blackman Intelligence Service, the Spooks have connections around Merctown and beyond. The Spook Squad is a comparatively High-Powered group with several Lvl 10+ players, or players with abilities that make general adventuring less deadly. The Group is filled with experienced players who work with their Game Master and have solid grounds for communication.