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What book???

Posted: Tue Aug 04, 2020 12:26 pm
by ShadowHawk
What book has the card mage in it who can summon things?

Re: What book???

Posted: Tue Aug 04, 2020 2:56 pm
by Prysus
ShadowHawk wrote:What book has the card mage in it who can summon things?

Greetings and Salutations. Rifter #24 has Card Magic, but since I'm away from my books at the moment I cannot confirm at this time if they can summon things or not. Hope that helps. Farewell and safe journeys.

Re: What book???

Posted: Tue Aug 04, 2020 3:49 pm
by Zer0 Kay
Prysus wrote:
ShadowHawk wrote:What book has the card mage in it who can summon things?

Greetings and Salutations. Rifter #24 has Card Magic, but since I'm away from my books at the moment I cannot confirm at this time if they can summon things or not. Hope that helps. Farewell and safe journeys.

Unless he is talking the trickster mage which is #9&1/2

Re: What book???

Posted: Tue Aug 04, 2020 4:26 pm
by drewkitty ~..~
Zer0 Kay wrote:
Prysus wrote:
ShadowHawk wrote:What book has the card mage in it who can summon things?

Greetings and Salutations. Rifter #24 has Card Magic, but since I'm away from my books at the moment I cannot confirm at this time if they can summon things or not. Hope that helps. Farewell and safe journeys.

Unless he is talking the trickster mage which is #9&1/2

It is R24. It it is a summoner/rune mage combination variant.

I found the class stats to be unplayable due to things missing and extreme nerfing.
I would mod the Rifter text to the following...

Card Mage (mod’ed from the R24 text)
Magical Knowledge: Knows how theory behind of how to create/construct cards and develop new cards, and how to use magic cards.
➤Can’t cast spells from memory.
✦There is no limit to how many cards the mage can create, But is limited to the number they can have active for imidiate usage.
Number of Active Cards: 1 per PE per level (to make active the mage holds the card to their chest and send 10 PPE into the card to make it active. (make active is to put PPE into the card as a precercur act [this precurser act does make it so the card reads as magical], To activate the card is to cast the spell through the card.)
➣ spell card count as one card (Levelx3 +list cost to make.)
➢Summining cards count as two cards
➣Power cards stand outside the active list, the card mage can only activate/use one power card at level 3-5, can activate/use two power cards after reaching level 6. Dayly activation cost 17 PPE.
Max usage (before physical damages) of one power card is 1 month per level (30 days with it one but for sleeping min 6 hours a night). (If used constantly causes the normal sleep deprivation insanieties) Insanities start developing right away but do not persist if used for less than ME weeks. Can be used relitively safely for ME weeks. After that there is a 15%+5% chance per week of developing insanities and/or an alignment slipage.
➢Unique Cards count as three cards (the soul card is indepenent of the active card count once it has a soul in it)
Card spells known at level one
one power card (can’t use till level three)
one unique card
1D4 spells from each level 1-4, +1 design current level or lower after level-up.
Rec. enchantment & Magic (same as summoner)
➢ Rec magic: 20+5—
➣ Rec enchantment: 40+5—
Bonuses:
+1 vs magic @ Ls 4,8,12
+2 vs HF & +1 @Ls 3,6,9,13
+1 to spell str @ Ls 5,9,12,15. (starting spell str: 12)
Decipher Spells, circles and unknown cards (+15 deciphering existing card): 18+3—
Decipher Spell Scrolls: 8+2—
Using someone else’s magic card cost twice as much as one made by one’s self.

Re: What book???

Posted: Tue Jan 26, 2021 12:13 pm
by zerombr
don't forget about the rifter sorter webpage.

https://rifterindex.netlify.app/

Re: What book???

Posted: Tue Jan 26, 2021 4:36 pm
by drewkitty ~..~
That is nice. Cause sometimes you can't remember which number that article you are looking for...but you do remember the cover art...or have some idea about the cover art.