Sentinel wrote:That's not a House Rule: the .45 has a PV of 4 or 5.
No PV is listed in HUII or the HUGMG.
Finally, in CoCW, I found the PV for a .45 pistol.
PV of 5 or 6, depending on which page and type of gun.
With AP rounds, it gets a +2 to PV, which would be a PV of up to 8, which the rules do not cover.
PV of 7 goes through "thin metal", so what would PV of 8 do?
Go through "thick metal"...?
No way of knowing for sure.
The Tank has a Resistance of between 9 and 11.
Not that the books ever say.
In order to damage the tank, the PV needs to at least be more than 9, and a .50 calibre rifle has an 8. So, you can forget small arms right away.
There is no PV of nine. The highest PV is 7.
Unless you are making a house rule to provide for one.
By contrast in Rifts, I can get through a Glitter Boy with a 2D6 Ion pistol, and all I need to do is roll 5 or better.
Not in a single shot.
It should be either in GMG under Ammunition types, or HUII, in the back section with weapons.[/color]
And it only lists PV of 1-9, with 9 being through "anything less than thick military armor"... but gives no indication of whether that means tank armor or battleship armor.
Um, either. You aren't going to pierce either with a pistol.
You can't tell that from the rules.
Yet you say these rules are not broken...?
Think about that: a pistol is now an anti-tank weapon.
I simply refuse to swallow that.
An anti-tank weapon is an anti-tank weapon. Like a Fire-Breather, or a heavy rail gun. A pistol is a sidearm. A back-up.
If a pistol is now an anti-tank weapon, then MDC is more broke than Automatic Dodge in N&SS.
No, a pistol is "A firearm designed to be held and fired with one hand."
Firepower is simply not an issue.