Which Race would you prefer to play?

1st edition? 2nd edition? It doesnt matter! Let's just talk Palladium Fantasy.

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Which is your prefered race?

Humankind
49
26%
Elf
20
11%
Dwarf
9
5%
Gnome
8
4%
Troglodyte
0
No votes
Kobold
2
1%
Goblin
3
2%
Hob-Goblin
0
No votes
Orc
9
5%
Ogre
4
2%
Troll
6
3%
Changeling
16
9%
Wolfen
29
16%
Coyles
5
3%
Other
27
14%
 
Total votes: 187

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Unread post by Northern Ranger »

High Orc's rule! One of my favorite characters' is a High Orcish ranger, and he's an evil SOB. (My wife hate's him, but that's cause he's always chasing the skirts of her characters *snicker*.)

However, I voted elf, because of all the races on the list, I play them most. (Of course, both characters quoted at the bottom of all my posts are human, go figure.) If they had been on the list though, I would have voted Minotaur or Gromek, possibly Quorian. 8)
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Unread post by lather »

MrNexx wrote:They came out in a Rifter several years ago.

Which one?

Perhaps an overview of these creatures, too?
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Unread post by lather »

My favourite PF characters were always awkward underpowered types.

I think I voted goblin on this a long time back. I am not sure my fascination with the little creatures, but mine where always unconventional types stricken with wanderlust or something that made possibly likable by humans and so forth... something that could put them in a party of adventuring non-goblins that were not ogres or whatever.

I liked them so much that I made an gnome raised by goblins so that he was played as if he were a goblin. The goblins found him abandoned and rather than eating him they kept him as a pet - they never had seen a gnome before so they did not know they were supposed to hate him. He developed into a healer and went on a quest with a couple of the smarter goblins searching for more of the magic and therefore frightfully rare mineral that kept the faeries away (salt).
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Unread post by Reddenedone »

I always enjoyed the Canine based races.....

They are wonderful for my Gene-Splicer experiments :twisted: :demon:
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Unread post by lather »

Canines are fun, too. I have played pretty much everything from the first three PF books and loved them all. PF is just my favourite RPG ever...

For some reason goblins get my vote. I myself cannot explain why.
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Unread post by Prettz »

Changelings for me. I'm drawn to characters with secrets.
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Unread post by Scrud »

Prettz wrote:Changelings for me. I'm drawn to characters with secrets.
Secrets huh?? we got one of those in our group but we perfer to call it trouble making

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Unread post by Library Ogre »

Kobolds in PF are substantially different... closer to D&D's dark dwarves.
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Unread post by Pepsi Jedi »

For some reason I like the goblins too. Maybe it's because I like playing underdogs or the like. Underestimated at least. Goblins can be pretty bad ass if you play um right and don't play um like doofus's
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Unread post by J. Lionheart »

duck-foot wrote:but, goblins are supposed to be played like annoying homocidal insane hyperactive disordered dwarfs.


Uhh... I hope that was tongue in cheek?

Goblins can be played very well, or very poorly. I had the pleasure of being in a group, GM'd by KevSim, that included an awesome Goblin player. He laid down some of the best role-playing I've seen in a long time; he kept his character entirely out of the realm of stereotypes, while still being distinctly a Goblin.
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Unread post by Marcethus »

well my old fav was Wolfen because I had a 1st ed chara that was a wolfen merc with master psionics he kicked so muc @$$ in the tombs of Gersidi
also had a wolfen Merc I had this cool idea about how mercs often use strange weapons so I had him take WP whip and never got to play him

Currently my favorite is the Vorloc from LOD I
gotta love an assassin that is never unarmed
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Unread post by The Dark Elf »

Wolfen, simple. that was easy. :eek:
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Unread post by Stone Gargoyle »

Marrowlight wrote:Trolls to win! :D


Agreed. They are big and bad and takes no S#*!
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Unread post by Marrowlight »

Stone Gargoyle wrote:
Marrowlight wrote:Trolls to win! :D


Agreed. They are big and bad and takes no S#*!


They really are my favorite of the main book traditional races to play. I just love that they're not idiots like it seems so many stories/games want to make trolls.
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Unread post by Lukterran »

Of the 13 primary Palladium Races believe (just stats wise) Trolls are the best race of the 13. They can be any OCC and of any alignment. Thus having a possiblity for magic (a must if making a powerful character).

They are one of the 3 races that are considered giant size so they not only get a plus 1D6 die to all their weapon damage rolls, they also add their strength damage bonus to ranged weapons attacks(as per PF mainbook, under targeting skill description)

A human has a standard attribute roll of 3D6 per all 8 attributes = 24D6
Trolls have a total of 21D6+20 divide amoung their attributes. This equals only a 2 point difference in possible attribute points (without bonus rolls), but the +20, ends up making a much more consistently high attribute roll and character.

Inaddition their racial bonuses and natural abilities are pretty good.
Nightvision
Swimming & Climbing (Freebie skills)
+1 to Attack !
Their claws, teeth, and kicks are built in weapons (2d6,2d4,3d6); eqaul to any normal sword.

Their are many other Races in the Monsters and Animals book and other suppliments that kick the crap out of Troll stats but, of the 13 primary races trolls are probably the best.
.
.
.
As a side note: I believe the Necromancer OCC is probably one of the strongest.

They are pretty much a wizard with a crap load of bonus abilities & spells. "Union with the dead" being the most powerful of their powers. Allowing a necromancer to boost HP/SDC and their own magically powers. (A skull of supernatural creature can make a necromancer almost a God.)

I don't know if they had gotten lazy at Palladium books, but for whatever reason Necros have opened ended skill pick choices. With the only limitations to selecting a skill to being within the horsmanship catagory. So they can have any physical (Tumbling, Acrobats, Boxing,) Weapon Proficieny, Lore, HtH etc. (Many of the OCC's in the High Seas book seem to have more liberal skills choices)
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Unread post by Goliath Strongarm »

Lukterran wrote:Of the 13 primary Palladium Races believe (just stats wise) Trolls are the best race of the 13. They can be any OCC and of any alignment. Thus having a possiblity for magic (a must if making a powerful character).

They are one of the 3 races that are considered giant size so they not only get a plus 1D6 die to all their weapon damage rolls, they also add their strength damage bonus to ranged weapons attacks(as per PF mainbook, under targeting skill description)

A human has a standard attribute roll of 3D6 per all 8 attributes = 24D6
Trolls have a total of 21D6+20 divide amoung their attributes. This equals only a 2 point difference in possible attribute points (without bonus rolls), but the +20, ends up making a much more consistently high attribute roll and character.

Inaddition their racial bonuses and natural abilities are pretty good.
Nightvision
Swimming & Climbing (Freebie skills)
+1 to Attack !
Their claws, teeth, and kicks are built in weapons (2d6,2d4,3d6); eqaul to any normal sword.

Their are many other Races in the Monsters and Animals book and other suppliments that kick the crap out of Troll stats but, of the 13 primary races trolls are probably the best.
.
.
.
As a side note: I believe the Necromancer OCC is probably one of the strongest.

They are pretty much a wizard with a crap load of bonus abilities & spells. "Union with the dead" being the most powerful of their powers. Allowing a necromancer to boost HP/SDC and their own magically powers. (A skull of supernatural creature can make a necromancer almost a God.)

I don't know if they had gotten lazy at Palladium books, but for whatever reason Necros have opened ended skill pick choices. With the only limitations to selecting a skill to being within the horsmanship catagory. So they can have any physical (Tumbling, Acrobats, Boxing,) Weapon Proficieny, Lore, HtH etc. (Many of the OCC's in the High Seas book seem to have more liberal skills choices)


I think we were all talking about which we find the most fun, or just enjoy to play the most. Not neccessarily the one that was most powerful...
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Unread post by Stone Gargoyle »

Marrowlight wrote:
Stone Gargoyle wrote:
Marrowlight wrote:Trolls to win! :D


Agreed. They are big and bad and takes no S#*!


They really are my favorite of the main book traditional races to play. I just love that they're not idiots like it seems so many stories/games want to make trolls.


Yes, I like this interpretation of them. :D
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Unread post by Lukterran »

Goliath Strongarm wrote:I think we were all talking about which we find the most fun, or just enjoy to play the most. Not neccessarily the one that was most powerful...


Ok, well that being the case Gigantese Warlords are the most fun to play, their just trouble waiting to happen.
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Unread post by Lord Malachdrim »

In palladium trolls roll 3d6 for IQ, just like the humans. And OCC options are any execpt psionic.
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Unread post by Spinachcat »

My first PF character was a Gnome so I have great fondness for them, but I do love the coolness of the Wolfen. Seriously, Roman Empire upright Wolves from the terrible Northern Wilderness just screams cool.
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Unread post by runebeo »

Minotaur, Changeling or Wolfen are the ones I like most. Changeling can fit in any where thats my pick.
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