The Rolling Thunder Combat Truck has a minelayer. It is awesome. I thought I'd throw that out. That vehicle is incredible for the price... and the minelayer gives it a nice backup weapon for escaping, not to mention just making minefields.
Otherwise, mines can be a lot of fun. You can use them as ...
Search found 268 matches
- Thu Dec 15, 2005 2:57 am
- Forum: Rifts®
- Topic: Wired Gunslingers
- Replies: 9
- Views: 1445
I have dealt with them, both as an enemy I throw at a group, as a player in my game, and a member of a party I played with. In my experience, they are insanely dangerous if not handled quickly at medium ranges provided they are sporting decent hardware (dual pump pistols, or a Big Bore Six Shooter ...
- Wed Dec 14, 2005 3:39 pm
- Forum: Rifts®
- Topic: The biggest and scarest thing you have faced
- Replies: 42
- Views: 3033
- Wed Dec 14, 2005 3:34 pm
- Forum: Rifts®
- Topic: "MDC is the new SDC"
- Replies: 121
- Views: 6254
- Wed Dec 07, 2005 9:42 pm
- Forum: Rifts®
- Topic: Magic vs. Tech vs. Psionics
- Replies: 261
- Views: 16741
While this has been thrilling, in the end, I still think magic itself is still too powerful, and unbalanced in it's current state.
It's power comes from it's diversity and speed at which it can be done, along with a LLW's (and mages in general) ability to use nearly any tech weapondry at the same ...
It's power comes from it's diversity and speed at which it can be done, along with a LLW's (and mages in general) ability to use nearly any tech weapondry at the same ...
- Tue Dec 06, 2005 8:18 pm
- Forum: Rifts®
- Topic: Nega-Psychics in Rifts
- Replies: 39
- Views: 5917
- Sun Dec 04, 2005 2:16 pm
- Forum: Rifts®
- Topic: Good Bye Arissa65
- Replies: 57
- Views: 6507
- Fri Dec 02, 2005 10:01 pm
- Forum: Rifts®
- Topic: Any other PCs own slaves?
- Replies: 25
- Views: 1833
Interestingly enough, this is one of the ONLY excesses my players didn't decide was a great idea to indulge in when they were in Atlantis.
One of my players was a slave, so he would occasionally buy slaves to free them. One ended up sticking with him and serving as a squire. That's as close as my ...
One of my players was a slave, so he would occasionally buy slaves to free them. One ended up sticking with him and serving as a squire. That's as close as my ...
- Thu Dec 01, 2005 10:53 pm
- Forum: Rifts®
- Topic: Magic vs. Tech vs. Psionics
- Replies: 261
- Views: 16741
I agree with Dark Brandon (at least, his initial post). Men at Arms should be better men at arms than mages. I'm fine with the two being relatively balanced combat-wise (for example, I have no problem with a mage being able to defeat a headhunter), but this should be done in different ways. Men at ...
- Thu Dec 01, 2005 10:29 pm
- Forum: Rifts®
- Topic: Glitterboy Vrs Mindmelter
- Replies: 54
- Views: 5108
- Thu Nov 24, 2005 10:31 pm
- Forum: Rifts®
- Topic: You know, with a little work...
- Replies: 12
- Views: 1009
- Tue Nov 22, 2005 8:26 am
- Forum: Rifts®
- Topic: Nega-Psychics in Rifts
- Replies: 39
- Views: 5917
What's wrong with Nega-Psychics? I don't see anybody complaining about Psi-Stalkers (other than the HP to MDC thing in RUE). It's the same concept. Over time, repeated exposure to supernatural, magic and psychic threats has triggered an evolutionary response for dealing with these problems. It's an ...
- Sat Nov 19, 2005 1:14 pm
- Forum: Rifts®
- Topic: randomer item table
- Replies: 1179
- Views: 2493965
- Sun Nov 13, 2005 10:02 pm
- Forum: Rifts®
- Topic: How do you see Rifts Greece?
- Replies: 33
- Views: 1954
- Sun Nov 13, 2005 9:49 pm
- Forum: Rifts®
- Topic: What do you do when...
- Replies: 23
- Views: 2340
Re: What do you do when...
Nekira Sudacne wrote:With Invunerability, Supernatural Strength, Extrodanary PP, Healing Factor, and Clock Manipulation?
It was all cool until you added that last power... then you went too far. Munchkin.
- Sun Nov 13, 2005 1:54 pm
- Forum: Rifts®
- Topic: World Information
- Replies: 37
- Views: 4122
This is why I loved Australia so much. It really gave you a feeling for the setting, as opposed to giving you a vauge idea of the setting and then throwing thirty pages of different power armor models at you. It gave a reasonable outline of the tech-cities (without over-mapping them) and rovided a ...
- Sat Nov 05, 2005 6:19 pm
- Forum: Rifts®
- Topic: Samas PA: how is it piloted?
- Replies: 16
- Views: 1632
- Sun Oct 30, 2005 3:12 pm
- Forum: Rifts®
- Topic: The Coalition in the phase world setting.
- Replies: 88
- Views: 6936
That would be hillarious CS on a 'Wildlife Refuge' type planet in the UWW where it seems like everything is primative. They start attacking the privative D-bees and are annihilated by the 'Zoo keepers' as pests. see there you go with some lame reply i figure the coalition troops would round a tribe ...
- Sat Oct 29, 2005 12:14 am
- Forum: Rifts®
- Topic: The Coalition in the phase world setting.
- Replies: 88
- Views: 6936
- Fri Oct 28, 2005 7:35 am
- Forum: Rifts®
- Topic: Rifts Ultimate Ed: No burst rules?
- Replies: 101
- Views: 15869
- Sun Oct 23, 2005 8:15 pm
- Forum: Rifts®
- Topic: CS Boot Camp
- Replies: 81
- Views: 6755
I imagine a lot of the time, CS boot camp isn't really 'boot camp' so much as a conscription service. It's mass-production training, and in times like the Tolkeen war, it seems like all that's needed is bodies to move armor in front of mages. "Here's how the CP-40 works, here's how your armor fits ...
- Fri Oct 21, 2005 7:17 am
- Forum: Rifts®
- Topic: Determining MDC/SDC of god level beings.
- Replies: 6
- Views: 875
- Tue Oct 18, 2005 9:59 pm
- Forum: Rifts®
- Topic: I'm nervous about the Auger Mark II I just got...
- Replies: 31
- Views: 2047
- Tue Oct 18, 2005 7:19 am
- Forum: Rifts®
- Topic: Experience point system for Rifts?
- Replies: 18
- Views: 2050
- Mon Oct 17, 2005 8:25 pm
- Forum: Rifts®
- Topic: Who is using D-8?
- Replies: 18
- Views: 1828
I try to make people use D8 and D12 all the time. If I'm making up items or weapons, you can bet D8/12 will likely be involved. D12 is also something of a joke in our game ('the forsaken die'), so whenever you need to roll random times or other miscellaneous stuff, I say "...roll D12!" with a grin ...
- Sun Oct 16, 2005 10:16 am
- Forum: Rifts®
- Topic: And in this Corner
- Replies: 41
- Views: 2944
Manitoba Saskatchewan. The toughest thing in the megaverse! If those stupid Old Ones try and give him any static, he'll totally just punch them real hard and they'll fold up like an old wallet. The CS as a whole? Please. He can just shoot them with his guns. Lord of the Deep? He might as well hide ...
- Sat Oct 15, 2005 12:39 pm
- Forum: Heroes Unlimited™
- Topic: Off beat weapons!
- Replies: 15
- Views: 1997
- Fri Oct 14, 2005 12:12 pm
- Forum: Rifts®
- Topic: wardrobe change for the Coalition? (help a newb out)
- Replies: 39
- Views: 4092
- Fri Oct 14, 2005 12:08 pm
- Forum: Rifts®
- Topic: What's Next?!?
- Replies: 25
- Views: 2388
- Fri Oct 14, 2005 7:22 am
- Forum: Rifts®
- Topic: The CS has too mutch/many
- Replies: 32
- Views: 3890
Doesn't it say in CWC that 10% of the population is in the army? I remember it being around that page with the sweet picture of the Super SAMAS fighting that dragon... (I don't have my books here right now) on the other hand, I can't remember what happened five minutes ago, so it's quite possible ...
- Tue Oct 11, 2005 7:24 am
- Forum: Rifts®
- Topic: wardrobe change for the Coalition? (help a newb out)
- Replies: 39
- Views: 4092
The old armor (and vehicle) styles were ridiculous and ugly, IMO. Though I suppose the Spider Skull Walker incapacitating its opponents with laughter is a valid combat tactic...
The newer style is much, much better. Sleeker, sexier, less monstrous-looking (I mean, seriously, do you really want to ...
The newer style is much, much better. Sleeker, sexier, less monstrous-looking (I mean, seriously, do you really want to ...
- Fri Oct 07, 2005 12:28 pm
- Forum: Rifts®
- Topic: Solothurn's great "Standard E-clip" debate!
- Replies: 73
- Views: 7109
- Fri Oct 07, 2005 12:25 pm
- Forum: Rifts®
- Topic: NPC Good Guys and Bad Guys
- Replies: 8
- Views: 881
I usually come up with a rough concept based on R.C.C. or O.C.C. and then pick one aspect of a person I know and exaggerate it, or of a fictional character and expand on it to transform it into the central theme of the character. Because of this, a lot of bit characters who were never intended to ...
- Tue Oct 04, 2005 8:31 pm
- Forum: Rifts®
- Topic: The World through Another's Eyes
- Replies: 24
- Views: 1848
Rifts: Australia was described from three points of view; an outback explorer, an aboriginal, and a tech-city aerojock. It was great, provided three very interesting and different viewpoints on the subject matter, and made it much easier to imagine the whole of Australia's setting, as opposed to ...
- Wed Sep 28, 2005 11:29 pm
- Forum: Rifts®
- Topic: Traffic on Rifts Forum
- Replies: 23
- Views: 1986
- Mon Sep 26, 2005 1:48 pm
- Forum: Rifts®
- Topic: Drawn Together?
- Replies: 29
- Views: 3917
Not Rifts, per se (sometime when I get my scanner back I'll do some of my Rifts pictures and post them here), but it's all I have right now... my Hu2 character, Downforce.
http://i22.photobucket.com/albums/b336/SprigganScooter/Downforce2.jpg
http://i22.photobucket.com/albums/b336/SprigganScooter/Downforce2.jpg
- Sun Sep 25, 2005 10:55 am
- Forum: Rifts®
- Topic: A thought about mini-missiles
- Replies: 6
- Views: 957
I also use the fragmentation missiles alot because they have a superior blast radius, allowing me to cook 4-5 guys at once. When you spray the missiles in a volley, you also create a long line of explosions that act as a makeshift smokescreen, which is nice. They also affect Invulnerable/Impervious ...
- Wed Sep 14, 2005 9:25 am
- Forum: Rifts®
- Topic: Reworking the Rail Gun
- Replies: 18
- Views: 1872
- Wed Sep 14, 2005 9:12 am
- Forum: Rifts®
- Topic: HTH: Commando and NGR OCCs
- Replies: 12
- Views: 2858
I don't like having Commando thrown out like candy. The fact that Gunslingers can have it is somethig that would never pass in my games. They way I imagined it was an intensely trained, military-style martial art form that was only accessable in special forces programs, and even then, only the most ...
- Mon Sep 12, 2005 7:57 pm
- Forum: Rifts®
- Topic: Crossing over to the Other Side
- Replies: 9
- Views: 913
- Mon Sep 12, 2005 7:07 am
- Forum: Rifts®
- Topic: Building your own Merc team....
- Replies: 16
- Views: 1821
Re: WING IT aka Use the Force Wyrmie...
i find just roleplaying making a merc company is better than using any rules found in the books.
I also found the rules in the book rather limiting and prefer to just write down what I want a group to have access to, special characters (i.e. not red shirts) and the like. Especially if it's ...
I also found the rules in the book rather limiting and prefer to just write down what I want a group to have access to, special characters (i.e. not red shirts) and the like. Especially if it's ...
- Sun Sep 11, 2005 10:10 pm
- Forum: Rifts®
- Topic: WP Heavy Energy Weapon
- Replies: 65
- Views: 7769
- Sat Sep 10, 2005 10:49 pm
- Forum: Rifts®
- Topic: Favorite JUICER ??
- Replies: 18
- Views: 3067
- Sat Sep 10, 2005 7:48 pm
- Forum: Rifts®
- Topic: Critical Miss RANDOM SIDE EFFECTS TABLE
- Replies: 4
- Views: 1475
- Sat Sep 10, 2005 6:32 pm
- Forum: Heroes Unlimited™
- Topic: who thinks Motivation is Important?
- Replies: 7
- Views: 1525
- Sat Sep 10, 2005 6:23 pm
- Forum: Rifts®
- Topic: ~ Which Form of Augmentaion would YOU get if you could ??
- Replies: 33
- Views: 2002
- Sat Sep 10, 2005 1:35 pm
- Forum: Rifts®
- Topic: The best and worst of Rifts books
- Replies: 28
- Views: 5341
The best books, overall, I would way were Rifts Australia, the Book of Magic, and the Game Master's Guide. I think the Australia book is fantastic, the best book in the Rifts line. Like others, I also really enjoyed the Canada book.
The worst books? I'd have to agree with Psyscape. It sucked. The ...
The worst books? I'd have to agree with Psyscape. It sucked. The ...
- Sat Sep 10, 2005 1:32 pm
- Forum: Rifts®
- Topic: Magic Armor
- Replies: 43
- Views: 4796
- Tue Aug 30, 2005 12:15 am
- Forum: Rifts®
- Topic: Please! No more Adventure books!
- Replies: 36
- Views: 3826
Personally, I don't like pre-made NPCs, adventures, or even maps and locations. I like to do everything from scratch, because not only does that insure my familiarity with the material I'm GMing, but also assures a player won't pull something like, "No, this item is for sale here!" I love having my ...
- Mon Aug 29, 2005 2:14 pm
- Forum: Rifts®
- Topic: New TW devices allow non Mage/Psychics to activate
- Replies: 26
- Views: 2667
I very strongly dislike this, and certainly plan on not using it in my games. I really like Techno-Wizardry, and so do my players. It was one of the big reasons to pick a mage; you could use the stuff, and it's fantastic, especially when you're using high P.P.E. spells because it will cast things ...