Search found 1004 matches
- Tue Oct 22, 2013 7:24 pm
- Forum: Rifts®
- Topic: Traveling Shows?
- Replies: 6
- Views: 569
Re: Traveling Shows?
The travelling shows rules are now in the Black Market sourcebook
Re: Rifter 59
The Galactus Kid wrote:Snake Eyes wrote:Finally picked up a copy of Rifter #59, great Splicers material........love the expanded Gore Hound types
We aim to please!!! Thanks for the props, Snake Eyes. As I said above, we're going to try to expand the material further and get it included in a future release.
Thats cool
Re: Rifter 59
Finally picked up a copy of Rifter #59, great Splicers material........love the expanded Gore Hound types
- Sat Oct 19, 2013 3:40 am
- Forum: Splicers®
- Topic: New Splicers Material (it continues)
- Replies: 39
- Views: 25329
Re: New Splicers Material (it continues)
how about a "naga" style bio-armor? You can already choose a serpentine lower body in the Splicers Bio-armor creation charts(one is even illustrated with a snake-like lower body). Splicers pg. 92. They even refer to it in the text as 'the mythical appearance of being half-man and half-sna...
- Thu Oct 17, 2013 6:48 pm
- Forum: Rifts®
- Topic: OMG it's Rifts
- Replies: 9
- Views: 978
Re: OMG it's Rifts
looks like the Tau invaded earth
- Wed Oct 16, 2013 4:39 pm
- Forum: Rifts®
- Topic: Pay Checks
- Replies: 37
- Views: 1978
Re: Pay Checks
How do the characters in your games pay themselves? In most fantasy games I've played or run there's typically 2 models that people use. The first I've seen is to simply split the funds equally based on the number of people in the party. The second is roughly the same as the first, but includes an ...
- Sun Oct 13, 2013 10:57 pm
- Forum: Rifts®: Dimension Books
- Topic: Cargo Carriers of The Three Galaxies
- Replies: 28
- Views: 16868
Re: Cargo Carriers of The Three Galaxies
Wow, really cool
- Sun Oct 13, 2013 3:50 am
- Forum: Megaversal Ambassadors
- Topic: Character Sheet unlocked
- Replies: 25
- Views: 20659
Re: Character Sheet unlocked
Juce734 wrote:darkguyver wrote:These are now all fillable here you go https://www.dropbox.com/sh/6vi9kt2zqu2muxz/1EefltcSrL Well do this for all of Character Sheet for Palladium if I can get me unlock ones work with.
Without DLing them which Palladium line are they for?
Heroes Unlimited, Rifts, and Phase World
- Fri Oct 11, 2013 4:55 pm
- Forum: Palladium Fantasy RPG®
- Topic: Hardening monster hides.
- Replies: 32
- Views: 8066
Re: Hardening monster hides.
Rifter 42 has an article called "Under the Skin" that has rules on Supernatural Leather Working
- Tue Oct 08, 2013 3:55 pm
- Forum: Dead Reign™
- Topic: Info on the "Pretty Zombie"
- Replies: 15
- Views: 7663
Re: Info on the "Pretty Zombie"
flatline wrote:Snake Eyes wrote:Its in the Dead Reign sourcebook "Civilization Gone Wild" pg 42
I see what you did there
--flatline
I just realized that i added 'wild' at the end........
- Mon Oct 07, 2013 8:03 pm
- Forum: Dead Reign™
- Topic: Info on the "Pretty Zombie"
- Replies: 15
- Views: 7663
Re: Info on the "Pretty Zombie"
Its in the Dead Reign sourcebook "Civilization Gone Wild" pg 42
- Mon Oct 07, 2013 2:39 pm
- Forum: Rifts®
- Topic: Exploring the Idea of Templates
- Replies: 5
- Views: 788
Re: Exploring the Idea of Templates
Nicely done, and it works
- Sun Oct 06, 2013 8:38 pm
- Forum: Rifts®
- Topic: how bout stats for this bad boy
- Replies: 8
- Views: 902
Re: how bout stats for this bad boy
taalismn wrote:Now imagine it on a plane.
- Sun Oct 06, 2013 8:34 pm
- Forum: Splicers®
- Topic: New Splicers Material (it continues)
- Replies: 39
- Views: 25329
Re: New Splicers Material (it continues)
abe wrote:ever think of doing a "harpy" style bio-armor?
I'm actually working a "Harpy", though not HA but a Biotic
- Sun Oct 06, 2013 12:14 am
- Forum: Dead Reign™
- Topic: New Dead Reign book?
- Replies: 11
- Views: 6172
Re: New Dead Reign book?
Yeah, i saw that
- Sun Oct 06, 2013 12:12 am
- Forum: Megaversal Ambassadors
- Topic: MA for Megacon 2014 Orlando
- Replies: 5
- Views: 6152
Re: MA for Megacon 2014 Orlando
Well shoot, i'll be down there in February
- Sat Oct 05, 2013 8:10 pm
- Forum: Megaversal Ambassadors
- Topic: MA for Megacon 2014 Orlando
- Replies: 5
- Views: 6152
Re: MA for Megacon 2014 Orlando
Which month in 2014?
- Sat Oct 05, 2013 8:15 am
- Forum: Splicers®
- Topic: New Splicers Material (it continues)
- Replies: 39
- Views: 25329
Re: New Splicers Material (it continues)
Thanks
This Biotic template was sitting in my Splicers file for quite a while, just got around to finishing it....
This Biotic template was sitting in my Splicers file for quite a while, just got around to finishing it....
- Thu Oct 03, 2013 6:06 pm
- Forum: Splicers®
- Topic: New Splicers Material (it continues)
- Replies: 39
- Views: 25329
Re: New Splicers Material (it continues)
New Biotic for House DarkHaven....the beginning of the Mythic Class of Biotics MINOTAUR Biotic Template Class: Modified Biotic Alignment: Typical for a Biotic, though they tend to be more aggressive. Unprincipled (25%), Anarchist (35%), Aberrant (20%), Scrupulous (20%) Attribute Requirement: None At...
Re: Pyramids
Daeglan wrote:http://www.flickr.com/photos/22612634@N07/sets/72157636161480843/
Here are screen caps of the maps. which was really the useful part of the program.
Wow, very interesting.....this can come in handy in a rifts campaign
- Wed Oct 02, 2013 6:31 pm
- Forum: Splicers®
- Topic: Long time, no post.
- Replies: 18
- Views: 8975
Re: Long time, no post.
Hey Guy, welcome back
Finally got creative juices flowing to write more Splicers stuff, namely the evil House DarkHaven. made a list of item specific to this house ...... just got started though, so you'll probably see something posted by the end of the week...
Finally got creative juices flowing to write more Splicers stuff, namely the evil House DarkHaven. made a list of item specific to this house ...... just got started though, so you'll probably see something posted by the end of the week...
- Tue Oct 01, 2013 7:30 pm
- Forum: Rifts®
- Topic: Real life creepy lake
- Replies: 7
- Views: 766
Re: Real life creepy lake
Ok, that is creepy
Oh the ideas for my next Rifts game
Oh the ideas for my next Rifts game
- Tue Oct 01, 2013 6:18 pm
- Forum: G.M.s Forum
- Topic: Bounties on Supernatural Creatures
- Replies: 9
- Views: 5039
Re: Bounties on Supernatural Creatures
snip......i pretty much ignore the Merc book when it comes to that. 100cr for a brodkil head has got to be the most insulting thing i've ever heard.
Yeah, i do too....i think even the brodkil would be insulted too
- Tue Oct 01, 2013 6:15 pm
- Forum: Guild of Magic & Psionics
- Topic: Make it Rain
- Replies: 5
- Views: 3009
Re: Make it Rain
If you have Rifts Book of Magic, there's spells that cause/create rain......
- Tue Oct 01, 2013 6:12 pm
- Forum: After the Bomb® RPG & TMNT®
- Topic: Anyone else 'stolen' plot ideas from Thundarr the Barbarian?
- Replies: 4
- Views: 6089
Re: Anyone else 'stolen' plot ideas from Thundarr the Barbar
Great cartoon, yes i agree it is very much rifts........
Anyway, fyi, the Sun Sword was made by a wizard (could be TW)
Anyway, fyi, the Sun Sword was made by a wizard (could be TW)
- Sun Sep 29, 2013 11:02 pm
- Forum: Dead Reign™
- Topic: Robot skills in DR???
- Replies: 27
- Views: 13223
Re: Robot skills in DR???
DARPA is also working on load-bearing exoskeletons for their soldiers
- Sun Sep 29, 2013 6:02 pm
- Forum: Dead Reign™
- Topic: What Zombie type is your Priority target?
- Replies: 7
- Views: 4852
Re: What Zombie type is your Priority target?
Is ther a Zombie identify skill in dead regin?
Yup, the Lore: Zombie skill in the Dead Reign core book (pg. 77)
- Sun Sep 29, 2013 5:59 pm
- Forum: Dead Reign™
- Topic: Robot skills in DR???
- Replies: 27
- Views: 13223
Re: Robot skills in DR???
As many time as i watched the military channel, it never sunk in that the drones that the military uses are robots....
Thanks for the input, now i can add the Mechanical/Electrical engineer O.C.C. to the mix (DR pg. 91). The one player in my group is gonna love this
Thanks for the input, now i can add the Mechanical/Electrical engineer O.C.C. to the mix (DR pg. 91). The one player in my group is gonna love this
- Sun Sep 29, 2013 3:55 pm
- Forum: Dead Reign™
- Topic: Robot skills in DR???
- Replies: 27
- Views: 13223
Re: Robot skills in DR???
I think most see the robots just as another weapon system, and nothing more then that. Now imagine a r/c helicopter linked to and A.I. WiTh a video camera and using it as a scout for stores like super Walmart, targets, food stores with real time images, followed with a couple of a couple r/c A.I. C...
- Sun Sep 29, 2013 1:45 am
- Forum: Dead Reign™
- Topic: Robot skills in DR???
- Replies: 27
- Views: 13223
Re: Robot skills in DR???
Mech-Viper Prime wrote:Actually any type of robots would be very useful in dead reign.
primitive skelebots
- Sat Sep 28, 2013 12:15 am
- Forum: Robotech® - The Shadow Chronicles® - Macross II®
- Topic: New Character Sheets
- Replies: 24
- Views: 10378
Re: New Character Sheets
Nicely done.......if/when i decide to run a Robotech game anytime son, i'll be using these......
- Thu Sep 26, 2013 4:47 pm
- Forum: Robotech® - The Shadow Chronicles® - Macross II®
- Topic: New Character Sheets
- Replies: 24
- Views: 10378
Re: New Character Sheets
Ok, those are really cool
- Wed Sep 25, 2013 11:25 pm
- Forum: Splicers®
- Topic: NEXUS Tech!!
- Replies: 19
- Views: 15347
Re: NEXUS Tech!!
eertbarc wrote:I am officially terrified.
Yup, NEXUS has stepped up her terror-bots
- Tue Sep 24, 2013 9:21 pm
- Forum: Splicers®
- Topic: New Splicers Material (it continues)
- Replies: 39
- Views: 25329
Re: New Splicers Material (a start)
I finally got around to updating the Yao Guai, this time with 'splosives
- Mon Sep 23, 2013 10:15 pm
- Forum: Rifts®
- Topic: TW (Shadow) Kitten Launcher
- Replies: 38
- Views: 17148
Re: TW (Shadow) Kitten Launcher
glitterboy2098 wrote:http://i231.photobucket.com/albums/ee138/lallend/PostPics/Dobie-O-Matic.jpg
- Mon Sep 23, 2013 8:48 pm
- Forum: Rifts®
- Topic: TW (Shadow) Kitten Launcher
- Replies: 38
- Views: 17148
Re: TW (Shadow) Kitten Launcher
taalismn that is great
- Sun Sep 22, 2013 7:41 pm
- Forum: Dead Reign™
- Topic: what about super powers ?
- Replies: 30
- Views: 20144
Re: what about super powers ?
I'm actually using the super abilities angle.....here's how i did it (using the list from PU3) 1) the day of the zombie apocalypse, roll D100, a roll of 01-25% you gain 1D4-1 powers, on a roll of 26-00%, nothing (because the Z-virus has a chance to ignite your abilities) 2) If you fail your first ro...
- Wed Sep 18, 2013 11:41 pm
- Forum: G.M.s Forum
- Topic: Cost of Fuel
- Replies: 46
- Views: 18354
Re: Cost of Fuel
Dead Reign has the price for Fuel/Diesel at $5 per gallon.........as a side note Propane is $5-$10 per galon
- Mon Sep 16, 2013 10:42 pm
- Forum: Rifts®: Dimension Books
- Topic: What do you use your Dimension Books for?
- Replies: 9
- Views: 4218
Re: What do you use your Dimension Books for?
I used the Hades and Dyval books in my Robotech game.......i ran a space mission exploring an uncharted region where the group spotted a dimensional tear and decided to investigate...
Well, you can imagine the look on the group's faces when a pair of Demon Stars emerged through the rift...
Well, you can imagine the look on the group's faces when a pair of Demon Stars emerged through the rift...
- Mon Sep 16, 2013 3:37 pm
- Forum: Dead Reign™
- Topic: Robot skills in DR???
- Replies: 27
- Views: 13223
Re: Robot skills in DR???
good point.....don't know why i didn't think of the industrial robots we have today....but yeah, there isn't going to be the level of robots that are in HU........
- Mon Sep 16, 2013 3:32 pm
- Forum: Splicers®
- Topic: Sell me on Splicers - Why do you love Splicers?
- Replies: 13
- Views: 8568
Re: Sell me on Splicers - Why do you love Splicers?
As krispy mentioned, the setting for this rpg is absolutely awesome.......i have never seen so much fan made material come from a single rpg like Splicers......
most of us who posted here has material published in the Rifters
most of us who posted here has material published in the Rifters
- Mon Sep 16, 2013 2:21 am
- Forum: Palladium Books® Games Q. & A.
- Topic: Deevils, Demons, Dragons, and limb regeneration
- Replies: 17
- Views: 9629
Re: Deevils, Demons, Dragons, and limb regeneration
In the Hades and Dyval books there are demons and deevils that can regrow limbs and other body parts besides bio-regenerate... though its slow (24 hrs to a week)
- Sun Sep 15, 2013 8:34 pm
- Forum: Dead Reign™
- Topic: Robot skills in DR???
- Replies: 27
- Views: 13223
Robot skills in DR???
Ok, just noticed this as i was putting together some characters for next weeks DR game....the Survivor O.C.C. Engineer: Electrical or Mechanical "An expert in either Electrical or Mechanical Engineering, in regard to industrial usage, factories, robots and heavy machinery....etc" Robots???...
- Thu Sep 12, 2013 3:52 pm
- Forum: Palladium Books® Games Q. & A.
- Topic: Amnesiac/Reborn characters and Classes
- Replies: 5
- Views: 4079
Re: Amnesiac/Reborn characters and Classes
The Half-Living come to mind (Dead Reign core book)
- Wed Sep 11, 2013 3:54 pm
- Forum: Dead Reign™
- Topic: Silly zombie killing methods
- Replies: 35
- Views: 20115
Re: Silly zombie killing methods
The weirdest I have ever heard off, was a zombie game (Homebrew not DR). Where a group of players had taken a bus and cut holes and mounted a number of chainsaws along the floor with the blades sticking out the sides. It was pretty comical. Sounds like they just took this strategy from the Dawn of ...
- Wed Sep 11, 2013 3:47 pm
- Forum: Dead Reign™
- Topic: what about super powers ?
- Replies: 30
- Views: 20144
Re: what about super powers ?
The government experiment angle is a great idea Tor
- Wed Sep 11, 2013 3:43 pm
- Forum: Megaversal Ambassadors
- Topic: Thank You Palladium Books
- Replies: 7
- Views: 8269
Re: Thank You Palladium Books
Welcome
- Tue Sep 10, 2013 11:49 pm
- Forum: G.M.s Forum
- Topic: Grenades & Mortars
- Replies: 21
- Views: 9827
Re: Grenades & Mortars
Jefffar wrote:I tend to use the listed damage as the radius and double the damage to the poor schmoe that takes the direct hit. Triple for the AP style weapons.
Thats how i do it......makes for a very lethal game
- Thu Sep 05, 2013 11:41 am
- Forum: Heroes Unlimited™
- Topic: We Gots The Skills
- Replies: 1252
- Views: 1301727
Re: We Gots The Skills
I really like your "General Guidelines to Creating New Skills" post.....
- Tue Sep 03, 2013 7:35 pm
- Forum: Rifts®
- Topic: Book locations for Bow, Compound Bow, and Crossbow
- Replies: 7
- Views: 1129
Re: Book locations for Bow, Compound Bow, and Crossbow
The equipment section in the HU:GMG has modern crossbows and oriental bows (pg 200)