Search found 149 matches

by desrocfc
Wed Apr 24, 2024 6:42 pm
Forum: Rifts®
Topic: Triax Glitter Boys-Reinforced Pilot's Compartments?
Replies: 5
Views: 129

Re: Triax Glitter Boys-Reinforced Pilot's Compartments?

also, it is possible that Triax simplified the design some for their own production. Maybe those vaunted German engineers aren't all they're cracked up to be..... Free Quebec had an automated GB factory, and most of their home grown GB designs seem to be fairly minor variations on the stock chassis...
by desrocfc
Sat Apr 20, 2024 10:04 am
Forum: Rifts®
Topic: What If Tolkeen Won...
Replies: 35
Views: 4919

Re: What If Tolkeen Won...

<snip> Although, it could be argued that Lazlo and the Federation of Magic would not work "together" I believe they would take the opportunity to work against the CS. I believe Lazlo and/or New Lazlo would support Tolkeen, if not fight for them. I believe the Federation of Magic would sei...
by desrocfc
Thu Apr 11, 2024 11:07 am
Forum: Rifts®
Topic: Eclipse in Rifts
Replies: 10
Views: 353

Re: Eclipse in Rifts

Okay, I had to go back to the maths as I got a bit of a munchkin vibe here... :) You and me both! And I'm embarrassed to say that even with you citing the reference, it took me minutes to find the 3x limitation. Phew! That makes more sense. Also supports the case why PB should be re-releasing a com...
by desrocfc
Wed Apr 10, 2024 10:19 am
Forum: Rifts®
Topic: Eclipse in Rifts
Replies: 10
Views: 353

Re: Eclipse in Rifts

Great post. I'd add that BoM pg 21 has a Q&A re how long the PPE can be held - it's PE in minutes. With a physically buff mage, that could be a substantial amount of time. Imagine what such a PC must go through to contain 2000 PPE for 15-20 minutes - probably like a balloon about to burst. <sni...
by desrocfc
Tue Apr 09, 2024 12:23 pm
Forum: Rifts®
Topic: Eclipse in Rifts
Replies: 10
Views: 353

Re: Eclipse in Rifts

This is a great blog, more of a solid news article really. I found it extremely informative with some great rules that reflect the going on. Thanks slade2501 ! I try to keep things relatively topical, current, and always positive (despite sometimes critical) to inform and help along newer GMs and P...
by desrocfc
Tue Apr 09, 2024 11:11 am
Forum: Rifts®
Topic: Eclipse in Rifts
Replies: 10
Views: 353

Eclipse in Rifts

The Bazaar #55: Eclipse in Rifts . I thought I’d present a quick testimonial to the celestial event of 08 April 2024, as well as a reminder to sum, a review for others, of how certain in-game rules can be leveraged by GMs or Players. I know I completely forgot about some of them! Some observations ...
by desrocfc
Tue Dec 26, 2023 10:14 am
Forum: Rifts®
Topic: Xmas surprise package for getting started with Rifts
Replies: 4
Views: 1246

Re: Xmas surprise package for getting started with Rifts

The blog post below may give you a good indication of where to start. It's served a number of people doing the same as you: Concentrating first on the "Baseline" section, sprinkle in other books to flavour. There are links to reviews of the books I have up on the blog as well, to give you ...
by desrocfc
Mon Dec 18, 2023 4:36 pm
Forum: G.M.s Forum
Topic: Xiticix and psionics
Replies: 3
Views: 1869

Re: Xiticix and psionics

Mind Bond is already kind of covered in the power's description. The interpretation of what the psionic would learn from the past 3D4 hours is subjective. IMHO, given the nature of the Xiticix, I would provide only flashes of images and emotions of what the particular bug would have had during that ...
by desrocfc
Tue Nov 28, 2023 10:53 am
Forum: Rifts®
Topic: Best OCC for a Tolkeenite spy on Coalition
Replies: 12
Views: 2005

Re: Best OCC for a Tolkeenite spy on Coalition

Alternatively, have a CS go turncoat (double-agent) or even better (triple-agent) and have the PCs eventually caught up in a CS military intelligence bust (that goes wrong, allowing PCs to escape). I like this double-agent idea!!! CS Specialist or Commando maybe? Basically anything that could be se...
by desrocfc
Tue Nov 28, 2023 9:40 am
Forum: G.M.s Forum
Topic: GM Field Guide #16: Player Immersion and Engagement
Replies: 1
Views: 2216

GM Field Guide #16: Player Immersion and Engagement

Howdy folks. A bit of an omnibus blog post, I thought I'd tackle some issues with respect to Player immersion and engagement. Capturing some other posts I've made, I'll be throwing more content up and anchoring them here. Several sections looking at ways to increase Player enjoyment out of the game,...
by desrocfc
Tue Nov 28, 2023 9:34 am
Forum: G.M.s Forum
Topic: What O.C.C.s and skills make the best leader?
Replies: 20
Views: 4305

Re: What O.C.C.s and skills make the best leader?

There is no OCC = leader dynamic in PB games. There are a number of OCCs that generally make the PC an officer, but as anyone with military experience will tell you, junior officers don't tend to embody this as a general trait; senior NCOs and officers typically are the "paragon" for leade...
by desrocfc
Tue Nov 28, 2023 9:25 am
Forum: Rifts®
Topic: Best OCC for a Tolkeenite spy on Coalition
Replies: 12
Views: 2005

Re: Best OCC for a Tolkeenite spy on Coalition

As Grazzik pointed out, lots of context missing. Here's the rub, it most certainly isn't a practitioner of magic, likely not a psionic (without being tagged), which leaves mercenaries (men at arms) or adventurers. The merc/adventurer are infinitely likely to be supporting such a massive war effort *...
by desrocfc
Wed Nov 01, 2023 8:36 am
Forum: Rifts®
Topic: Halloween in Rifts Earth Culture?
Replies: 6
Views: 1176

Re: Halloween in Rifts Earth Culture?

After two centuries of absolute strife and darkness, humanity just clawing itself back from the brink, methinks old pastimes (e.g. Halloween, Christmas, Easter, Chanukah, Eid, Ramadan, Dharma Day) would be long-since forgotten. Not to say the CS might not have developed other rituals or civic holida...
by desrocfc
Tue Oct 24, 2023 7:53 pm
Forum: All Things Palladium Books®
Topic: So you want to be a Megaversal Ambassador
Replies: 115
Views: 13338487

Re: So you want to be a Megaversal Ambassador

NMI wrote: Sun Oct 22, 2023 10:56 pm Can you give an example?
PM sent
by desrocfc
Sun Oct 22, 2023 3:23 pm
Forum: All Things Palladium Books®
Topic: So you want to be a Megaversal Ambassador
Replies: 115
Views: 13338487

Re: So you want to be a Megaversal Ambassador

Just a curiosity.

Does the Megaversal Ambassador program only apply to GMs running games, or could third party content providers driving positive discussion on PB and TTRPG gaming writ-large be applicable?

Asking for a friend ;)
by desrocfc
Fri Oct 06, 2023 9:20 am
Forum: Rifts®
Topic: Titan Robotics: Uh-oh, Canada!
Replies: 1
Views: 831

Titan Robotics: Uh-oh, Canada!

For those not in the know, or just learning about it, Canadian backers of the Titan Robotics Kickstarter may be facing some odd circumstances around their order delivery. I can confirm this hasn't hit every Canadian backing the campaign, and is NOT a Palladium Books induced issue. Sean Roberson put ...
by desrocfc
Tue Sep 26, 2023 8:42 am
Forum: Rifts®
Topic: Update of old OCCs.
Replies: 36
Views: 4724

Re: Update of old OCCs.

basic infantry Marine (Basic MOS 0300), rifleman (Primary MOS 0311), light armored reconnaissance Marine (Primary MOS 0313), [Marine rifleman with Intelligence skill] combat rubber reconnaissance craft (CRRC) coxswain (Necessary MOS 0316), scout sniper (Necessary MOS 0317), [Marine rifleman with Sn...
by desrocfc
Mon Sep 25, 2023 9:02 am
Forum: Rifts®
Topic: Update of old OCCs.
Replies: 36
Views: 4724

Re: Update of old OCCs.

They could just make a big book of OCCS. I've already come out and blasted PB publicly for the poor game design the OCCs now present. They used to be an element of world building, now just a bloat of repetitive and useless new OCCs. After cross referencing every single OCC in the Rifts WB/CB/SB lib...
by desrocfc
Mon Sep 18, 2023 11:38 am
Forum: All Things Palladium Books®
Topic: New Kickstarter, to soon?
Replies: 8
Views: 2253

Re: New Kickstarter, to soon?

Why do I ask this question? Bestiary, Volume Two still is not out. I think it is high time this is finished before any other KS is started. The biggest reason, its been like 3 or 4 years since it was funded, and we still haven't gotten it. Yes, Titan gave them some credit, but, IMO, they will waste...
by desrocfc
Wed Aug 30, 2023 8:19 am
Forum: Rifts®
Topic: How Common Should Low-Attribute Penalties Be?
Replies: 32
Views: 2683

Re: How Common Should Low-Attribute Penalties Be?

<snip> Well, I re-ran the spreadsheet and rolled up 100 random sets of attributes, but this time I counted up the number of penalized stats per character under the rules as written (8 or lower for I.Q., and 7 or lower for the rest). 21 had no attribute penalty 33 had 1 penalized attribute 24 had 2 ...
by desrocfc
Sat Aug 12, 2023 9:46 am
Forum: Rifts®
Topic: Coalition Civil War …. Go!
Replies: 40
Views: 5746

Re: Coalition Civil War …. Go!

How would you plan a civil war within the Coalition? Military Coup? Just fed up with Prosek? Or maybe a shape changer has infiltrated the upper echelon and is causing chaos from the inside. I have my plans already on paper. I’m interested in how you would begin, whether outside forces would take ad...
by desrocfc
Tue Aug 01, 2023 9:07 pm
Forum: Rifts®
Topic: Mephisto's Dungeon Countermeasures
Replies: 3
Views: 903

Re: Mephisto's Dungeon Countermeasures

When describing Mephisto's Inferno Heart dungeon, it says: All the necessary precautions are built into the prison to prevent these beings from using most of their supernatural abilities, however these countermeasures are not discriminatory and affect all who enter, even Mephisto. That’s why this l...
by desrocfc
Wed Jul 26, 2023 11:19 am
Forum: Rifts®
Topic: CS and Glitter Boys
Replies: 67
Views: 53247

Re: CS and Glitter Boys

A lone GB pilot entering a CS controlled region would likely be considered the same as any other Robot/PA pilot "coming to town." The fact it's a GB versus an NG Robot or some other design could be dismissed as a relatively moot point. How they react is more dependent on the pilot's choice...
by desrocfc
Tue Jul 04, 2023 11:33 am
Forum: Rifts®
Topic: Law of Armed Conflict in Rifts
Replies: 3
Views: 684

Re: Law of Armed Conflict in Rifts

I'm surprised the post didn't make any attempt to consider the Code of the Cyber-Knights and the impact that might have on how conflict is prosecuted by forces under their control or by state actors that may use them as a moral yardstick. This is an important element, as the vast majority of worldb...
by desrocfc
Tue Jul 04, 2023 5:37 am
Forum: Rifts®
Topic: Law of Armed Conflict in Rifts
Replies: 3
Views: 684

Law of Armed Conflict in Rifts

GM Field Guide: Law of Armed Conflict (LOAC) in Rifts . A complicated issue that is touched upon often enough, I thought I’d provide some context for discussion. Something most people are not well versed in, they often don't know what they don't know. LOAC has a deep history across various cultures...
by desrocfc
Sun Jun 18, 2023 11:45 am
Forum: Rifts®
Topic: Rifts RPG review
Replies: 8
Views: 767

Re: Rifts RPG review

I have given the Rifts RPG a review . It's on my blog, if you wish to see it. <snip> BLUF (Bottom Line Up-Front) : Any experienced GM, or a new GM with a little guidance, can make Rifts a fantastic first RP experience. The only point I would disagree with is "Rifts is not a good introductory g...
by desrocfc
Wed Jun 14, 2023 8:22 am
Forum: Rifts®
Topic: On Using Horror Factor
Replies: 10
Views: 1592

Re: On Using Horror Factor

Example 1: Big Bore Weapons: Honestly I thought that one of the more ridiculous things to add. And yet, nothing for the Boom Gun? Example 2: You're not fighting your Wolven wife, the bandits attacking you and she need to check vs HF (as applicable) Example 3: Part of discussion below, but granted. ...
by desrocfc
Tue Jun 13, 2023 5:57 am
Forum: Rifts®
Topic: On Using Horror Factor
Replies: 10
Views: 1592

On Using Horror Factor

The Bazaar #44: Using Horror Factor. After reading some posts here in the forums and in other online resources (Facebook, Discord) about the use of Horror Factor, specifically how repeated exposure should somehow allow the PC a 'gained invulnerability' to HF check, I decided to look into the idea. ...
by desrocfc
Sat Jun 03, 2023 5:26 pm
Forum: Rifts®
Topic: Physical Beauty
Replies: 5
Views: 1440

Re: Physical Beauty

Madhaven introduced the Pseudo-Men Mutants who can, with max rolls, get a PB of 48. How do you roleplay that? Does this person literally stop traffic as they walk by? Do you add an Awe Factor similar to Horror Factor but people are drawn to you rather than repelled? There really is no game mechanic...
by desrocfc
Fri Jun 02, 2023 8:09 pm
Forum: Rifts®
Topic: Your Opinon: Can Psychic Abilities Be Taught in Rifts?
Replies: 29
Views: 3763

Re: Your Opinon: Can Psychic Abilities Be Taught in Rifts?

Ooooh, an opinion post, goodie! No, they can't - that's my opinion. Of course, this makes it about as compelling as any other, I guess. LOL <shrug> In my opinion non-Practitioners of Magic/Psionics can't ever suddenly gain the ability to cast magic/psionics from some sudden explosion of PPE/ISP. To ...
by desrocfc
Fri Jun 02, 2023 2:50 pm
Forum: Rifts®
Topic: Getting Younger Players to Play
Replies: 4
Views: 621

Re: Getting Younger Players to Play

<snip> Define Younger Players? You talking high schoolers, middle school, elementary school? I did so specifically back in the full article. For the most part, anything 15/16+ is probably fair game, with some minor (pun intended) accommodations, but scales up really easily. The majority of the arti...
by desrocfc
Thu Jun 01, 2023 9:17 pm
Forum: Rifts®
Topic: Getting Younger Players to Play
Replies: 4
Views: 621

Getting Younger Players to Play

So after a week’s vacation, I went and forgot to talk about this most recent post I forged. This could just as easily belong to the GM forum, so Admins, please pitch it there if applicable. Based largely on my own experience with my youngest daughter (she's rocking a Super Spy with a Dog Boy NPC sid...
by desrocfc
Wed May 17, 2023 8:36 pm
Forum: Rifts®
Topic: OCC Overview: The City Rat
Replies: 2
Views: 596

OCC Overview: The City Rat

The Bazaar #42: OCC Overview – The City Rat. A rather unique class, mostly playable in urban settings, facing significant penalties to their core skills and abilities if they stray too far from their ‘turf.’ They are also one of the few that details how to transition from one OCC to another; note, ...
by desrocfc
Wed May 17, 2023 6:22 pm
Forum: Rifts®
Topic: Coalition Deaths Head Transport tactics and organization
Replies: 10
Views: 1079

Re: Coalition Deaths Head Transport tactics and organization

Mack wrote:As an aside, you might want to look at pages 28-29 of Free Quebec.


LOL, sometimes it's nice to be reminded about the thought and research I put into that manuscript. Man, that was almost 25 years ago......
by desrocfc
Wed May 17, 2023 11:02 am
Forum: Rifts®
Topic: Coalition Deaths Head Transport tactics and organization
Replies: 10
Views: 1079

Re: Coalition Deaths Head Transport tactics and organization

OK, so it's decided that the DHTs are a transport unit. I am going to assume that the unit being dropped off is "in charge" of the DHTs until some set time period when they break off and go home. This leads to an interesting question. For aggressive assault commanders may want that additi...
by desrocfc
Fri May 05, 2023 9:45 pm
Forum: Rifts®
Topic: Help with Federation of Magic
Replies: 7
Views: 983

Re: Help with Federation of Magic

As written, the FoM is a mish-mash of various cities and towns and differing size and influence. You can literally make this into anything you want given that dynamic. I would imagine more towns are readily accepting of mages, but a little cagey given the city-state kind of situation and their relat...
by desrocfc
Tue May 02, 2023 5:35 am
Forum: All Things Palladium Books®
Topic: Scholarly Adventure | Gaming Company Interactions
Replies: 0
Views: 4522

Scholarly Adventure | Gaming Company Interactions

The Bazaar #41: Gaming Company Interactions. More of a current-events post I get to every once in a while. As word that Pinkerton thugs-for-hire is still a thing, we find out through a bizarre case that Wizards of the Coast has ties to them. I present a few comments on this scenario, but also a con...
by desrocfc
Fri Apr 21, 2023 9:10 am
Forum: Rifts®
Topic: DeadBoy Armor Literacy Question.
Replies: 9
Views: 1246

Re: DeadBoy Armor Literacy Question.

<snip> A strong argument can still be made for a high tech society to function sustainably with illiteracy rates of ~70%. Simply think what ChatGPT-esque consumer accessible AI, TikTok visual culture, AI-driven industrial automation, and data hyper-visualization through augmented reality could achi...
by desrocfc
Fri Apr 21, 2023 6:03 am
Forum: Rifts®
Topic: DeadBoy Armor Literacy Question.
Replies: 9
Views: 1246

Re: DeadBoy Armor Literacy Question.

I found it a very clunky and unnecessary attempt to patch the whole " except for the elites the society is illiterate, ergo they have zero capacity to read ." If you actually get that far into it, the CS couldn't possibly exist if that were the case. No technological society could possibly...
by desrocfc
Wed Apr 19, 2023 8:19 pm
Forum: G.M.s Forum
Topic: Scholarly Adventures: Session Zero
Replies: 2
Views: 2388

Re: Scholarly Adventures: Session Zero

drewkitty ~..~ wrote:You should add 'Rifts' in front of 'GM' to make it clear which game you are talking about.


Derp, yes.

Editing.
by desrocfc
Wed Apr 19, 2023 5:04 pm
Forum: G.M.s Forum
Topic: Scholarly Adventures: Session Zero
Replies: 2
Views: 2388

Scholarly Adventures: Session Zero

[RIFTS] GM Field Guide #13: Session Zero. So, after spending a week across the continent for work, we’re back to discussing gaming topics. Most of us know about the term “Session Zero.” I decided to put together some thoughts on what it is, and some Rifts-specific things to consider. The GM Field G...
by desrocfc
Tue Mar 21, 2023 5:49 am
Forum: Rifts®
Topic: Scholarly Adventures | GM Field Guide 11: Game Balance
Replies: 0
Views: 539

Scholarly Adventures | GM Field Guide 11: Game Balance

GM Field Guide #11: Game Balance in Rifts . Before doing a series of posts to reflect on real or perceived balance issues in Rifts, I thought to introduce some of the theoretical issues and game design processes that play their part. I’ve made relevant what I could from an online Game Design course...
by desrocfc
Wed Mar 08, 2023 8:18 am
Forum: Rifts®
Topic: Scholar's Review 61 - DB 11: Dyval
Replies: 0
Views: 440

Scholar's Review 61 - DB 11: Dyval

Scholar’s Review: Dimension Book 11: Dyval. The second book laying the foundation for the Minion Wars series, Dyval provides the flip side of the demonic coin. These manipulative demons leverage a Megaverse-spanning network in response to Hades’ aggression, and it’s time to know your adversary. Jam...
by desrocfc
Sat Mar 04, 2023 7:27 pm
Forum: Rifts®
Topic: The Burbs.
Replies: 13
Views: 3141

Re: The Burbs.

I think The Burbs is supposed to be mostly temporary structures and such. Tents, trailers, cargo-units... yurts...? Not sure what all that would include. But I've always played it as having actual BUILDINGS be pretty rare in the Burbs. I know this one is entirely groups-specific and GM decision. Ac...
by desrocfc
Tue Feb 28, 2023 6:26 am
Forum: Rifts®
Topic: Scholar's Review 61 - DB 10: Hades
Replies: 0
Views: 437

Scholar's Review 61 - DB 10: Hades

Scholar’s Review #61 - Dimension Book 10: Hades. The first book laying the foundation for the Minion Wars series, Hades paints a bleak picture. Jam-packed with content, it very satisfyingly fleshes out the politics and geography, as well as provide a veritable bestiary of monsters and encounter/wea...
by desrocfc
Thu Feb 16, 2023 8:13 am
Forum: Rifts®
Topic: The Bazaar 42: Convincing Players to Try Rifts
Replies: 2
Views: 545

The Bazaar 42: Convincing Players to Try Rifts

Scholarly Adventures | The Bazaar #42: Convincing Player to Try Rifts. So, I thought I’d give a shot at helping new or potential GM/Players in convincing their likely d20 system player group to give Rifts a shot. These are certain factors and elements to Rifts (or other PB games for that matter) th...
by desrocfc
Tue Feb 07, 2023 3:12 pm
Forum: Rifts®
Topic: Scholarly Adventures | The Bazaar #41: Topography & Tactics
Replies: 1
Views: 509

Scholarly Adventures | The Bazaar #41: Topography & Tactics

In the follow-up article under my GM Field Guide section, something targeted more specifically to newer GMs and Players. Scholarly Adventures | The Bazaar #41: Topography & Tactics. For new GMs to the Palladium Books system, the first hurdle is realizing the system is not written to specifically...
by desrocfc
Wed Feb 01, 2023 9:20 am
Forum: Rifts®
Topic: Scholarly Adventures | The Bazaar #40: Geography & Distance
Replies: 10
Views: 1209

Re: Scholarly Adventures | The Bazaar #40: Geography & Dista

I actually pulled up a US map, and using most places of interests real world name and location, made a short matrix table of distances from notable settlements and or towns mentioned in most books or supplements. Surprisingly most places are pretty close to one another (98 miles from Whykin to King...
by desrocfc
Wed Jan 25, 2023 6:54 am
Forum: Rifts®
Topic: Scholarly Adventures | The Bazaar #40: Geography & Distance
Replies: 10
Views: 1209

Scholarly Adventures | The Bazaar #40: Geography & Distance

So, after some needs to redesign the Scholarly Adventures blog, I got back to actual content creation. This week I start adding more to my GM Field Guide section, with something targeted more specifically to newer GMs and Players, but applicable to those less "green behind the ears." Schol...
by desrocfc
Fri Dec 16, 2022 2:09 pm
Forum: Rifts®
Topic: Rifts Renaissance: Psionics Redux
Replies: 1
Views: 1121

Rifts Renaissance: Psionics Redux

In the continued series of posts addressing the possible revision to the Core Rules set for Palladium Books game (not just Rifts), this post tackles the section covering Psionics. Honestly, this is possibly the most bizarrely underrepresented section, with pieces scattered throughout the Rifts and o...

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