Search found 294 matches

by ITWastrel
Mon Nov 01, 2021 3:33 am
Forum: Rifts®
Topic: Treating Crazies.
Replies: 43
Views: 20688

Re: Treating Crazies.

Maybe a revised chart could have an entry for characters not realizing when they're saying the quiet part out loud. A joking approach would be to just port over the DSM-V and reduce it to percentile rolls. The manual uses a similar symptom-based diagnostic perspective in examining mental health to ...
by ITWastrel
Mon Nov 01, 2021 3:17 am
Forum: Rifts®
Topic: Treating Crazies.
Replies: 43
Views: 20688

Re: Treating Crazies.

Not everything needs to be woke or politically correct in this world. I have found inclusivity to be a function of respect. I have also found that those offended by being "woke" most often lack a basic respect for others. I have seen "woke" applied with blatant biggity. I think ...
by ITWastrel
Sun Oct 31, 2021 6:55 pm
Forum: Rifts®
Topic: Treating Crazies.
Replies: 43
Views: 20688

Re: Treating Crazies.

Fenris2020 wrote:Not everything needs to be woke or politically correct in this world.


I have found inclusivity to be a function of respect. I have also found that those offended by being "woke" most often lack a basic respect for others.
by ITWastrel
Sun Oct 31, 2021 1:57 pm
Forum: Rifts®
Topic: Treating Crazies.
Replies: 43
Views: 20688

Re: Treating Crazies.

I largely agree with this, and might only quibble on what constitutes a fundamental change. If, in a game of Paranoia, the members of a six pack have random mutations that's one thing. Simultaneously denying player agency and presenting an approach to modeling mental illness via a page filler rando...
by ITWastrel
Sat Oct 30, 2021 1:45 pm
Forum: Rifts®
Topic: Treating Crazies.
Replies: 43
Views: 20688

Re: Treating Crazies.

As a GM I never require a player character to make a random roll on a table that could fundamentally alter or ruin their toon. Some GMs may feel differently, but for every time a player is okay with such a roll there seems to be a time where the player just loses interest after their favorite ass ki...
by ITWastrel
Fri Oct 29, 2021 12:37 pm
Forum: All Things Palladium Books®
Topic: How would YOU simplify the Palladium system?
Replies: 46
Views: 16186

Re: How would YOU simplify the Palladium system?

....people take prowl? As there is no other mechanic for stealth, and any toon without the skill automatically fails stealth checks, yeah. I guess your party just walks up to the enemy guns blazing and first to zero MDC loses? In my games, if you can win a straight up fight in an open field, there'...
by ITWastrel
Thu Oct 28, 2021 4:44 pm
Forum: All Things Palladium Books®
Topic: How would YOU simplify the Palladium system?
Replies: 46
Views: 16186

Re: How would YOU simplify the Palladium system?

there's a ton of changes that could be made, I think its more important to ask 'what feels like Palladium?' if we remove active defense from the game, does it still feel like Palladium to you? How about if we lump dodge and parry into a single defense roll, how about now? What if we lower the attac...
by ITWastrel
Mon Oct 25, 2021 10:55 pm
Forum: Rifts®
Topic: Question About Ley Lines
Replies: 22
Views: 6782

Re: Question About Ley Lines

The players are visiting a city in the magic zone when the ley line triangle encompassing the town suddenly surges! The lines are acting like a giant bug zapper, killing anyone who touches them! After three days, the city gets a ransom note! Deliver a Big pile of bucks and we'll release the city! PC...
by ITWastrel
Sun Oct 24, 2021 5:10 pm
Forum: All Things Palladium Books®
Topic: How would YOU simplify the Palladium system?
Replies: 46
Views: 16186

Re: How would YOU simplify the Palladium system?

I'd argue the first step would be to produce an SRD whose language is stripped of all the casual authorial asides found in each game's main book. This. An SRD would make my life so much easier. D20pfsrd is my best friend playing Pathfinder, I let my players us the books and I keep tabs running. And...
by ITWastrel
Sat Oct 23, 2021 5:28 pm
Forum: Rifts®
Topic: Question About Ley Lines
Replies: 22
Views: 6782

Re: Question About Ley Lines

Destructive ley lines also invalidate every rule about ley line storms, fade towns, wizards other than line walkers using the lines, lines in cities, line-powered TW vehicles and generators, and just about any other mention of line usage. Now, if SOME lines were destructive, or if a specific line or...
by ITWastrel
Fri Oct 22, 2021 7:29 pm
Forum: Rifts®
Topic: Question About Ley Lines
Replies: 22
Views: 6782

Re: Question About Ley Lines

Ley lines are relatively harmless to most creatures. They are intangible, and you can walk into them, drive over them, or even live in a building on one with zero harm done. There are official Rifts maps with ley lines going through cities and settlements, even. Fade towns are, by definition, entire...
by ITWastrel
Tue Oct 19, 2021 3:20 pm
Forum: Rifts®
Topic: Help getting over an addiction?
Replies: 9
Views: 3731

Re: Help getting over an addiction?

Thanks everyone. Two characters in the group got addicted to Psi-cola. It just put in the market, so nobody in the group knew anything about it. As major psionics we just thought it tasted great! I made my first saving throw, but heck, it’s soda! As a real life lover of soda, I know I would drink m...
by ITWastrel
Sun Oct 17, 2021 5:33 am
Forum: Rifts®
Topic: Help getting over an addiction?
Replies: 9
Views: 3731

Re: Help getting over an addiction?

Post-hypnotic suggestion, major psionic power, springs to mind as a logical tool. Add in mind wipe you could rebuild a person pretty solidly. I'm unfamiliar with any rules regarding magic or psionic aid with addiction. We've not gotten Rifts: Central Illinois and it's minimum 180 pages dedicated to ...
by ITWastrel
Sun Oct 17, 2021 5:21 am
Forum: Heroes Unlimited™
Topic: Superheroes in US Civil war.
Replies: 42
Views: 35538

Re: Superheroes in US Civil war.

abe wrote:Aliens should be human looking at least to be allowed in the game set during the civil war, or they could be a sub-type of ghost?


Wait, what?
A seven month necropost, about how aliens could be ghost subtypes?

What?
by ITWastrel
Fri Oct 15, 2021 3:42 pm
Forum: G.M.s Forum
Topic: What if? - What if Color Text DID = Game Mechanics?
Replies: 24
Views: 11650

Re: What if? - What if Color Text DID = Game Mechanics?

The relevant quote, emphasis mine: Supernatural Strength does not mean the creature is, itself, a supernatural being, but rather that it has the strength equivalent of Supernatural Strength. Okay, that's clearer. The problem is, that what you're describing is still nonsense, because Supernatural St...
by ITWastrel
Wed Oct 13, 2021 11:18 pm
Forum: Palladium Fantasy RPG®
Topic: Invulnerability: Lesser
Replies: 12
Views: 4440

Re: Invulnerability: Lesser

Magic is weird and the itty bitty bits are basically dm choice, for example, if you are physics invisible light either passes though you and you cant see (doesn't interact with eyes), or it passes around you and you cant see (you are in an envelope of darkness because the light isn't making it to y...
by ITWastrel
Wed Oct 13, 2021 1:34 am
Forum: Palladium Fantasy RPG®
Topic: Invulnerability: Lesser
Replies: 12
Views: 4440

Re: Invulnerability: Lesser

Well, my next question is how would this spell interact with other spells? Would the "dimly glowing aura" negate something like Chameleon or Invisibility? Would it still matter, if the concealing spell were cast AFTER the invulnerability? Could you conceal said aura underneath a suit of a...
by ITWastrel
Sun Oct 10, 2021 5:22 pm
Forum: All Things Palladium Books®
Topic: How would YOU simplify the Palladium system?
Replies: 46
Views: 16186

Re: How would YOU simplify the Palladium system?

there's a ton of changes that could be made, I think its more important to ask 'what feels like Palladium?' if we remove active defense from the game, does it still feel like Palladium to you? How about if we lump dodge and parry into a single defense roll, how about now? What if we lower the attac...
by ITWastrel
Fri Oct 08, 2021 3:14 pm
Forum: Rifts®: Dimension Books
Topic: Cosmic Energy
Replies: 46
Views: 17774

Re: Cosmic Energy

You're asking what its COLOR??? Well I was trying to get everyone from arguing over what they were arguing over. *shrugs* Obviously as for the COLOR TEXT of the....oopps I meant the descriptive text indicates that each and every CK has their own style and it would follow that the CE blasts from ind...
by ITWastrel
Wed Oct 06, 2021 3:40 pm
Forum: Rifts®: Dimension Books
Topic: Cosmic Energy
Replies: 46
Views: 17774

Re: Cosmic Energy

You're asking what its COLOR??? Well I was trying to get everyone from arguing over what they were arguing over. *shrugs* Obviously as for the COLOR TEXT of the....oopps I meant the descriptive text indicates that each and every CK has their own style and it would follow that the CE blasts from ind...
by ITWastrel
Tue Oct 05, 2021 1:58 am
Forum: Rifts®: Dimension Books
Topic: Cosmic Energy
Replies: 46
Views: 17774

Re: Cosmic Energy

The Ck's Cosmic Energy blasts are more analagus to the HU Energy Expulsion powers. Since we are talking about a 'energy' that does not come from the Real World it is like the E.Ex. Shadow power than any magic or psi powers. Then again, postulating, it might be that the HU E.Ex. powers might be an e...
by ITWastrel
Tue Oct 05, 2021 1:51 am
Forum: Palladium Fantasy RPG®
Topic: Fly
Replies: 18
Views: 6189

Re: Fly

I would personally rule that if the mage lets go, the object slows to a stop and just hovers in spot waiting for reconnection or spell expiration. Exactly. It slows safely, drops to a couple feet off the ground, and hangs there. Cancelling the spell, or the spell running out, would result in a slow...
by ITWastrel
Sun Oct 03, 2021 12:11 pm
Forum: Rifts®: Dimension Books
Topic: is Eylor a planet or a dimension or a family of dimensions?
Replies: 13
Views: 5514

Re: is Eylor a planet or a dimension or a family of dimensio

Or, as an alternative, you can read the game text. All this is on DB7:MB Pg10, bud. Don't care. Just because it is written in the book it does not mean it makes sense, nor is it right. It is all about critical thinking. An infinite dimension has no boundaries. You cannot get to it's "edge"...
by ITWastrel
Sat Oct 02, 2021 11:19 pm
Forum: Rifts®: Dimension Books
Topic: is Eylor a planet or a dimension or a family of dimensions?
Replies: 13
Views: 5514

Re: is Eylor a planet or a dimension or a family of dimensio

Actually, I was referring to the official rules and definitions of dimensional sizes, as stated on Page 10 of Dimension book 7, Megaverse Builder (DB7:MB PP10). Questions on these boards should always be answered with cannon rules (and hopefully page numbers) or else someone here will argue with yo...
by ITWastrel
Sat Oct 02, 2021 4:01 pm
Forum: Rifts®: Dimension Books
Topic: is Eylor a planet or a dimension or a family of dimensions?
Replies: 13
Views: 5514

Re: is Eylor a planet or a dimension or a family of dimensio

As for the dimensions, perhaps each planet exists in a self-contained pocket dimension? That's the impression I got of Wormwood, that it might be all there is, aside from a moon or two. Infinite dimension rubbish is a holdover from things like DnD for those that have no understanding of really big....
by ITWastrel
Fri Oct 01, 2021 3:56 pm
Forum: Rifts®: Dimension Books
Topic: is Eylor a planet or a dimension or a family of dimensions?
Replies: 13
Views: 5514

Re: is Eylor a planet or a dimension or a family of dimensio

I personally play it as a dimension that contains the planet. Only the Splugorth have knowledge of its location. I play is as an infinite dimension, named after the one unique thing in it, the Eyelor planet(s). just like Rifts Earth dimension isn't just Earth. You've just given me an idea though, a...
by ITWastrel
Wed Sep 29, 2021 5:16 pm
Forum: Palladium Fantasy RPG®
Topic: Fly
Replies: 18
Views: 6189

Re: Fly

It's magic, yo. I don't get the appeal of laying down fiddly rules for things that don't need rules. The spell says four people, so... However much they weigh, be they pygmies or ogres, FOUR can fit. I assume the players can find a "suitable object", be that a piece of plywood, a carpet, a...
by ITWastrel
Mon Sep 27, 2021 5:04 pm
Forum: Rifts®: Dimension Books
Topic: Cosmic Energy
Replies: 46
Views: 17774

Re: Cosmic Energy

The three standard mystical energies in the PB system are PPE , ISP , and Chi . Cosmic Energy is a class specific item All of the four energies are class specific.[/quote] Chi, PPE, and ISP are traits possessed by multiple classes, monsters, and sometimes machines. "Cosmic Energy" is only...
by ITWastrel
Tue Sep 21, 2021 2:45 am
Forum: Rifts®: Dimension Books
Topic: supernatural or not?
Replies: 14
Views: 7612

Re: supernatural or not?

Kitty, I am flatly stating your entire idea of a second class SNPS is unsupported by text, and your assertions that it's plainly written between the lines [because the color text suggests it and there weren't rules to say that when the book was published, but now there are, (so there!)] is... Absolu...
by ITWastrel
Sun Sep 19, 2021 10:38 pm
Forum: Rifts®
Topic: Rifts Languages
Replies: 16
Views: 4191

Re: Rifts Languages

"The problem with defending the purity of the English language is that English is about as pure as a cribhouse whore. We don’t just borrow words; on occasion, English has pursued other languages down alleyways to beat them unconscious and rifle their pockets for new vocabulary." --James D....
by ITWastrel
Sun Sep 19, 2021 10:28 pm
Forum: Rifts®: Dimension Books
Topic: supernatural or not?
Replies: 14
Views: 7612

Re: supernatural or not?

Again, Kitty has taken the VKr text, (which blends back and forth between obviously contradictory color text in the form of Doc Reid's narration and the game rule text) and inferred some form of second class supernatural PS. I believe what the problem here is, aside from a truly confusing rule book,...
by ITWastrel
Fri Sep 17, 2021 11:08 pm
Forum: G.M.s Forum
Topic: What if? - What if Color Text DID = Game Mechanics?
Replies: 24
Views: 11650

Re: What if? - What if Color Text DID = Game Mechanics?

There is no Text in the canon text that says ignore the descriptive text of anything. As such any INFORMATION in the descriptive text applies to that class or race. ...Like how in the Titan Juicer class's descriptive text it informs you that this class isn't mystical in any way. This means that eve...
by ITWastrel
Thu Sep 16, 2021 1:40 am
Forum: Rifts®
Topic: What IF BIG IF we add a ,,, to ATL-7 Anti-Tank Laser Rifle
Replies: 54
Views: 17273

Re: What IF BIG IF we add a ,,, to ATL-7 Anti-Tank Laser Rif

Just do something like this: https://palladiumbooks.com/forums/viewtopic.php?p=2600480#p2600480 PCA-ATL7G A gatling-gun version of the ATL-7, which uses 6 ATL-7s mounted in a device that ejects spent E-clips, and reloads each gun as they rotate through the circuit. If the weapon is not mounted on a...
by ITWastrel
Thu Sep 16, 2021 1:34 am
Forum: Rifts®
Topic: Rifts Languages
Replies: 16
Views: 4191

Re: Rifts Languages

With 200 years of Dark Age plus a hundred PA, there's probably been a fair bit of linguistic drift. I imagine in some parts of the continent you could reasonably assume the dialects would get fairly incomprehensible. Like the barbarians in the Dinosaur Swamp or the mutants of Madhaven, for instance...
by ITWastrel
Wed Sep 15, 2021 11:22 pm
Forum: G.M.s Forum
Topic: What if? - What if Color Text DID = Game Mechanics?
Replies: 24
Views: 11650

What if? - What if Color Text DID = Game Mechanics?

I know, I preach it every day, color text =/= game mechanics. But what if they did? Join me in a thought experiment. What powers, abilities, vehicle descriptions, or similar would be Massively different if the color text was taken literally? What game mechanics would you apply? Can hydrokinesis wrin...
by ITWastrel
Wed Sep 15, 2021 10:23 pm
Forum: Rifts®
Topic: What IF BIG IF we add a ,,, to ATL-7 Anti-Tank Laser Rifle
Replies: 54
Views: 17273

Re: What IF BIG IF we add a ,,, to ATL-7 Anti-Tank Laser Rif

Adding a nuclear power supply wouldn't be enough. You'd need a massive bank of capacitors to hold the charge off the generator. You would also need a large cooling system to soak all that heat generated by charging and discharging those banks. An unlimited ammo capacity means a huge addition in weig...
by ITWastrel
Mon Sep 06, 2021 11:47 pm
Forum: Rifts®
Topic: Dragons
Replies: 9
Views: 2557

Re: Dragons

Now, some dragons don't need flap flap. If the dragon flight is by magical means, then feel free to sparkle-whoosh in any form.
by ITWastrel
Mon Aug 30, 2021 5:41 pm
Forum: Rifts®: Dimension Books
Topic: Cosmic Energy
Replies: 46
Views: 17774

Re: Cosmic Energy

Unless otherwise stated, cosmic energy is NOT sunlight, nor is it magical. It is a mysterious energy, but having good color text doesn't bestow any abilities beyond the text. The text doesn't say it harms vampires, nor does it say it leaves a trail of skittles wherever it hits. Since neither are in ...
by ITWastrel
Mon Aug 16, 2021 7:08 pm
Forum: Rifts®
Topic: Bio-systems debate
Replies: 14
Views: 3762

Re: Bio-systems debate

I've always run Bio-Systems as a third category of replacements. Bionics, Cybernetics, and Bio Systems. Bio Systems are mainly organic, flesh and blood. Permanently affixed and integrated with existing tissues. Bio-systems heal in place, they share blood and nerves with the host, the artificial bone...
by ITWastrel
Thu Aug 05, 2021 8:36 pm
Forum: Rifts®
Topic: Glitter Boy Problems
Replies: 69
Views: 15008

Re: Glitter Boy Problems

-X700 Fat Boy (Triax2) has 800 rounds, 200 of those are in the gun itself which is actually a very good example that the 1000 round load is a mistake.. as the fatboy's description states that they expanded the ammo supply by putting bins all over its rotund body.. which indicates it was meant to be...
by ITWastrel
Wed Aug 04, 2021 1:09 am
Forum: Rifts®
Topic: Glitter Boy Problems
Replies: 69
Views: 15008

Re: Glitter Boy Problems

I think the point that's being missed is, the GB needs to be able to sustain itself in the wilderness for weeks, if not longer. If they hold 100 rounds, that'll do them for a fight, maybe, but then? Restock the bot back at base. Then back out, one day later, they're back for restock. Simple math, an...
by ITWastrel
Sun Jun 20, 2021 11:10 pm
Forum: All Things Palladium Books®
Topic: Noob gm, former player. Help with credit conversion
Replies: 11
Views: 4629

Re: Noob gm, former player. Help with credit conversion

Maybe I’m just not explaining well. What I’m trying to sort out is the equivalent cost for things FROM rifts, in the ninjas/heroes world. Trying to buy the items to make a TW device (gems and such) is all in really looking for Ah, check Amazon. Seriously, I play modern games as "Sure you can b...
by ITWastrel
Sat Jun 19, 2021 4:33 pm
Forum: All Things Palladium Books®
Topic: Noob gm, former player. Help with credit conversion
Replies: 11
Views: 4629

Re: Noob gm, former player. Help with credit conversion

There's no conversion that isn't broken in some way(s). If you showed up in HU or N&S Earth with Rifts Credits, they'd be valueless. If you showed up in Rifts Earth with N&S or HU cash, they'd have some value as historical artifacts IF you could convince somebody the fresh-looking money was...
by ITWastrel
Tue Jun 15, 2021 3:32 pm
Forum: Heroes Unlimited™
Topic: How did everyone decide on the amount of powers to give?
Replies: 11
Views: 4340

Re: How did everyone decide on the amount of powers to give?

I was wondering if that was a collective decision or if there is a spot in the rule book. Every Power Category lists how many powers of each type the toon gets. Most have a percentage table for random rolling. In addition, there is a generic powers roll table just before the powers descriptions. Wh...
by ITWastrel
Tue Jun 01, 2021 4:03 am
Forum: Heroes Unlimited™
Topic: Supernatural Strength/Normal Weapons/Invulnerability
Replies: 17
Views: 11488

Re: Supernatural Strength/Normal Weapons/Invulnerability

If a tank is being used to hit an invulnerable character by a SNPS character, it will do damage, just not as much as it would normally. Regular weapons will not do damage and will break of course, like a twig caught between two boulders and smashed to bits. This is incorrect. A tank is not a magica...
by ITWastrel
Mon May 17, 2021 1:57 am
Forum: G.M.s Forum
Topic: Giant insects and other animals
Replies: 10
Views: 10193

Re: Giant insects and other animals

What I'm after are insects that can be ridden, primarily, or used as beasts of burden, so things like Speed, PS, and other combat abilities are important. I thought Palladium Animals and Monsters may have had some good stats for giant beetles and similar things, but no such luck. m Seconded. The AT...
by ITWastrel
Sun May 16, 2021 3:53 pm
Forum: Heroes Unlimited™
Topic: Cyklops-Serpentmen
Replies: 3
Views: 1861

Re: Cyklops-Serpentmen

When in doubt, 3D6.
by ITWastrel
Sat May 15, 2021 1:44 am
Forum: Rifts®
Topic: What book???
Replies: 30
Views: 12000

Re: What book???

it's amazing how the "america runs on crappy instant "coffee" that's mostly synthetic and tastes like the hot caffinated compost it is" is barely considered in favor of a massive magical network to preserve access to good coffee. To quote my late father, "Life's too short f...
by ITWastrel
Thu May 13, 2021 4:29 pm
Forum: Rifts®
Topic: What book???
Replies: 30
Views: 12000

Re: What book???

In my Techno Psychic text (sub-cat for ether the Hardware or Psychic power cats), there is a section about a group of wizards that harvest a psychoactive mineral from the bowels of NYC. Maybe they are bi-directional trading with coffee to the rosary knights. If I had a truck with a TW D-hopping mag...
by ITWastrel
Thu May 13, 2021 4:20 pm
Forum: Rifts®
Topic: Scaling the Threat of Monsters and NPCs
Replies: 9
Views: 5317

Re: Scaling the Threat of Monsters and NPCs

(Hey, Juicer! The bees are INSIDE your armor, what do you do?) Well, a JUICER could safely ignore the bees until he was down to less than 5 HP, I believe. The juicer could ignore the bees... but wouldn't want to. Now a Crazy would start screaming "I AM LORD OF BEES!" and immediately ask h...

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