Search found 36 matches

by syntheticlife4m
Wed Feb 23, 2022 12:40 am
Forum: Heroes Unlimited™
Topic: Magical weapons cost in Heroes/Nightbane
Replies: 29
Views: 8246

Re: Magical weapons cost in Heroes/Nightbane

I mean the sword in Century Station only does 1d6 (4d6) more than normal antique katanas (3d6)

But he mentioned a rune sword earlier, an Impaler, that can cast over 20 spells per day plus possesses all normal psionics, as well as the ability to self-animate/attack, and drain souls. So if the ...
by syntheticlife4m
Tue Feb 22, 2022 10:16 pm
Forum: Heroes Unlimited™
Topic: Evasion?
Replies: 5
Views: 2384

Re: Evasion?

I believe it was just renamed to Side Step
by syntheticlife4m
Tue Feb 22, 2022 10:15 pm
Forum: Heroes Unlimited™
Topic: Magical weapons cost in Heroes/Nightbane
Replies: 29
Views: 8246

Re: Magical weapons cost in Heroes/Nightbane

The Artist Formerly wrote:leader of the ninja clan has a Masumune Katana values at 3d4 million dollars. I'd use that as your base line.


And that's not even a magical weapon at all!
by syntheticlife4m
Sat Feb 19, 2022 6:42 pm
Forum: Heroes Unlimited™
Topic: On weird thing of HU(palladium in general really)
Replies: 9
Views: 3104

Re: On weird thing of HU(palladium in general really)

Independent Skill Program, which was brought up I think in a Rifter. You can choose any 4 skills except Modern Weapon Proficiencies and Advanced Piloting. Only downside due to the variety of skills normally inaccessible is you may lose your education bonus, it's split up between all four, as you ...
by syntheticlife4m
Fri Feb 18, 2022 7:09 pm
Forum: After the Bomb® RPG & TMNT®
Topic: Normal Human SDC
Replies: 6
Views: 25535

Re: Normal Human SDC

I go with 0 S.D.C. to start, then added with skills. I mean we have people dying from falling in the tub.
by syntheticlife4m
Fri Feb 18, 2022 7:04 pm
Forum: Nightbane®
Topic: Living Chariot
Replies: 3
Views: 17880

Re: Living Chariot

They're essentially animals, not intended to be a PC character, just like a horse doesn't have an XP table, or a rune weapon.
by syntheticlife4m
Fri Feb 18, 2022 5:17 am
Forum: Heroes Unlimited™
Topic: PS cap
Replies: 1
Views: 1383

Re: PS cap

40 for normal humans and humanoids, including mutants. (HU2, pg 16)

Superhumans can go beyond, and it makes a mention of the strength powers, and my take based on the wording, those with Superhuman or Supernatural Strength fit in this category, while those with Extraordinary Strength would still ...
by syntheticlife4m
Fri Feb 18, 2022 5:13 am
Forum: Heroes Unlimited™
Topic: Magical weapons cost in Heroes/Nightbane
Replies: 29
Views: 8246

Re: Magical weapons cost in Heroes/Nightbane

Not every game is going to be like Rifts where magical rune weapons can be easily and cheapily attained at the Splynn Dimensional market, and if they can be easily afforded, then whoever is running that game is doing it wrong. Look at the Bio-Weapons in the Splynn book alone, and they are in the ...
by syntheticlife4m
Sun Dec 12, 2021 2:18 am
Forum: Heroes Unlimited™
Topic: Simple solution for mages and psychics in HU
Replies: 45
Views: 20341

Re: Simple solution for mages and psychics in HU

While many Palladium Books have Spell Strength, HU doesn't, but in my games I give it to actual mages and psionic characters!
by syntheticlife4m
Mon Oct 05, 2020 11:43 am
Forum: Heroes Unlimited™
Topic: Type 3 robot exoframe and Armor rating
Replies: 12
Views: 4526

Re: Type 3 robot exoframe and Armor rating

Yeah, that's how I treat it as well, otherwise there's no point to that sub-class if they're still injured as if wearing regular armor.
by syntheticlife4m
Fri Jun 05, 2020 2:15 pm
Forum: Heroes Unlimited™
Topic: List of all Powers, and Book?
Replies: 11
Views: 8809

Re: List of all Powers, and Book?

--- MINOR SUPER ABILITIES ---
Abnormal Energy Sense (Powers Unlimited #1; Page 9)
Adhesion (Heroes Unlimited 2nd Edition; Page 228)
Adrenaline Surge (Powers Unlimited #1; Page 9)
Alter Physical Body (Heroes Unlimited 2nd Edition; Page 228)
Alter Physical Structure Of Limb (Powers Unlimited #1 ...
by syntheticlife4m
Fri Jun 05, 2020 2:14 pm
Forum: Heroes Unlimited™
Topic: List of all Powers, and Book?
Replies: 11
Views: 8809

Re: List of all Powers, and Book?

I made an Excel sheet, to make life easier for myself when rolling random powers.

--- MAJOR SUPER ABILITIES ---
Absorb Bio-Mass (Powers Unlimited #1; Page 52)
Absorb Matter (Powers Unlimited #3; Page 25)
Adapt To Environment (Heroes Unlimited 2nd Edition; Page 238)
Aerodynamics (Powers Unlimited ...
by syntheticlife4m
Tue May 05, 2020 6:22 pm
Forum: Heroes Unlimited™
Topic: Physical Strength equivalent?
Replies: 3
Views: 3174

Re: Physical Strength equivalent?

Thanks! Yeah that's what I played around with too eventually, was just wondering is there was ever an official answer. Could've sworn I saw one at one point in one of the books or in a Rifter *shoulder shrug*
by syntheticlife4m
Mon May 04, 2020 5:11 pm
Forum: Heroes Unlimited™
Topic: Physical Strength equivalent?
Replies: 3
Views: 3174

Physical Strength equivalent?

Hey, I was wondering if there's a comparison (conversion?) for the different physical strengths?

Like say something is in cuffs or a net, and it says, requires a minimum of Supernatural strength 20 to break free... what about the other strengths? Would someone with a normal strength, or a bunch of ...
by syntheticlife4m
Thu Apr 30, 2020 3:13 pm
Forum: The Rifter® Forum
Topic: viscious absorbers in the megaverse
Replies: 37
Views: 70545

Re: viscious absorbers in the megaverse

Are there any stats for the Voracious Absorber? Couldn't even see anything about it in Rifter 44?

NVM, found it on page 80
by syntheticlife4m
Sun Mar 29, 2020 8:58 pm
Forum: Heroes Unlimited™
Topic: Heroes Unlimited 2 Edition Cover
Replies: 9
Views: 7531

Re: Heroes Unlimited 2 Edition Cover

Did the character on the cover of the book ever get named or have any stats printed? I thought he did, but can't find it in my books.
The character is called USA1 and is described as a "techno-hero" - this is mentioned on page 2 of HU 2nd edition.
I remember Kevin saying somewhere that the concept ...
by syntheticlife4m
Sun Mar 29, 2020 11:43 am
Forum: Heroes Unlimited™
Topic: Heroes Unlimited 2 Edition Cover
Replies: 9
Views: 7531

Heroes Unlimited 2 Edition Cover

Did the character on the cover of the book ever get named or have any stats printed? I thought he did, but can't find it in my books.
by syntheticlife4m
Sun Mar 29, 2020 11:42 am
Forum: Heroes Unlimited™
Topic: Nanobot Swarm Questions for the GMs [Robot Mega Hero]
Replies: 3
Views: 3293

Re: Nanobot Swarm Questions for the GMs [Robot Mega Hero]

Well we're talking artificial intelligence, so since it can think and have memories it should be able to have something like total memory, made at least as a purchase option?
by syntheticlife4m
Thu Mar 26, 2020 6:59 pm
Forum: Heroes Unlimited™
Topic: What is SCRET, and where is it detailed?
Replies: 11
Views: 6987

Re: What is SCRET, and where is it detailed?

Villains Unlimited has the main write-up, but there's also more stuff in Rifter #33, along with G.I.G.M.A. which is like their eyes-and-ears

Rifter #42 has S.C.R.E.T. agencies in Canada, UK, Russia, and other places in the world.

Dang it, I knew there was another article, but couldn't find it ...
by syntheticlife4m
Thu Mar 26, 2020 4:26 am
Forum: Heroes Unlimited™
Topic: What is SCRET, and where is it detailed?
Replies: 11
Views: 6987

Re: What is SCRET, and where is it detailed?

Villains Unlimited has the main write-up, but there's also more stuff in Rifter #33, along with G.I.G.M.A. which is like their eyes-and-ears
by syntheticlife4m
Thu Mar 26, 2020 4:19 am
Forum: Heroes Unlimited™
Topic: Nanobot Swarm Questions for the GMs [Robot Mega Hero]
Replies: 3
Views: 3293

Nanobot Swarm Questions for the GMs [Robot Mega Hero]

So I was wondering for the various GMs out there, if I had a Nanobot Swarm character (from Rifter #37), which is a Mega-Hero option for Robot power categories...

If the robot possessed the skills to program robotics, could it reprogram its own nanites to instead of just repair itself, upgrade ...
by syntheticlife4m
Thu Jan 23, 2020 1:42 am
Forum: Heroes Unlimited™
Topic: We Gots The Skills
Replies: 1257
Views: 1518584

Re: We Gots The Skills

Hey I was checking out the Netbook of Skills and saw Nanotechnology and Nanomanufacturing under the Mechanical skills. Are those official skills in one of the books or are they just fan-creations?
by syntheticlife4m
Thu Jan 09, 2020 3:13 am
Forum: After the Bomb® RPG & TMNT®
Topic: TMNT in After the Bomb 2nd edition
Replies: 2
Views: 15683

Re: TMNT in After the Bomb 2nd edition

Nope, gotta update them yourself. I took their stats and updated them to fit my game, but made them using the rules in Heroes Unlimited 2 and the dual-class Mega Hero rules in Rifter 37

Leonardo - Mutant Animal/Ancient Weapon Master (Powers Unlimited 2)
Donatello - Mutant Animal/Analytical Genius ...
by syntheticlife4m
Thu Jan 09, 2020 2:57 am
Forum: Rifts®
Topic: MDC immune to falling damage?
Replies: 89
Views: 41825

Re: MDC immune to falling damage?

I say yes, but increase the height. Otherwise you're saying MDC jets can crash into the ground and suffer no damage. I'd change it to deal 1d6 M.D. per 100 feet fallen, plus 1d6 per 100 MPH
by syntheticlife4m
Mon Dec 30, 2019 8:44 pm
Forum: All Things Palladium Books®
Topic: Bestiary on PDF??!?!?!?
Replies: 3
Views: 3213

Re: Bestiary on PDF??!?!?!?

Waiting on the Bestiary and Rifter 83 & 84 as PDFs
by syntheticlife4m
Sun Dec 08, 2019 3:10 pm
Forum: Heroes Unlimited™
Topic: Imbued Heroes (Powers Unlimited 2)
Replies: 1
Views: 2266

Imbued Heroes (Powers Unlimited 2)

So question on Imbued Heroes, from the "Powers Unlimited 2" book. I have a player who chose the power category and they have them with a bunch of Science and Medical skills, so they want to have them have the ability to conduct additional research into creating future imbuement agents for new powers ...
by syntheticlife4m
Tue Jul 23, 2013 11:35 am
Forum: Heroes Unlimited™
Topic: Question about Speed Attribute
Replies: 8
Views: 2695

Re: Question about Speed Attribute

Juce734 wrote:You trip or run into a wall how much damage do you deal to yourself?


I'd say 1d6 dmg. per 10 MPH traveled AND per 10 feet traveled
by syntheticlife4m
Fri Jul 05, 2013 1:42 pm
Forum: Heroes Unlimited™
Topic: We Gots The Skills
Replies: 1257
Views: 1518584

Re: We Gots The Skills

What's ironic is at the time I created it, I coudln't find anyone else who did it, but now after a quick Google, BAM! Like 5 links alone in a few seconds.
by syntheticlife4m
Fri Jul 05, 2013 11:00 am
Forum: Heroes Unlimited™
Topic: Sonar
Replies: 2
Views: 1269

Re: Sonar

Is the character sensitive to sound, like have super-hearing or has sonar themselves? If so, then I'd say make them save or be stunned at the very least.
by syntheticlife4m
Fri Jul 05, 2013 1:30 am
Forum: Heroes Unlimited™
Topic: We Gots The Skills
Replies: 1257
Views: 1518584

Re: We Gots The Skills

Here's Parkour/free-running in my game

Free Running/Parkour
- Sense of Balance (40% +5%)
- Parallel Bars & Rings (45% +3%)
- Backflip (50% +5%)
- Climbing at 30% (or +5% to Climbing)
- +2 Roll with Punch/Fall
- +2 P.P. and P.E.
- +1d4 to Speed
- +2d6 S.D.C.
- requires Athletics, Acrobatics, or ...
by syntheticlife4m
Fri Jul 05, 2013 1:20 am
Forum: Nightbane®
Topic: Natural Genius P.C.C. - Sword Bearer Dual-Class O.C.C.
Replies: 31
Views: 32395

Re: Natural Genius P.C.C. - Sword Bearer Dual-Class O.C.C.

Yeah, like I said Munchkin. He kept re-rolling sets of the 8 rolls until he got max rolls for most of the skills, then pretty much went all out on the Physical skills. He managed to buy extra past his P.P.E. because he also spent some I.S.P. to burn. So he basically used some of my cheat sheet (what ...
by syntheticlife4m
Fri Jul 05, 2013 12:23 am
Forum: Nightbane®
Topic: Natural Genius P.C.C. - Sword Bearer Dual-Class O.C.C.
Replies: 31
Views: 32395

Re: Natural Genius P.C.C. - Sword Bearer Dual-Class O.C.C.

My main concern was fear of Munchkinism, plus like I said my reasoning was the P.P.E. is still within the body, just fueling their enhanced abilities. I mean if an artifact chooses a Nightbane or magic-user to be their host, they'd be screwed also from the draining of the P.P.E.

Here's a quick ...
by syntheticlife4m
Thu Jul 04, 2013 1:19 am
Forum: Ninjas & Superspies™ & Mystic China™
Topic: WP white jade fan
Replies: 11
Views: 12731

Re: WP white jade fan

The Dark Elf wrote:Question now is what damage?


1d4 was the listed damage I've seen in past Palladium books. There was a couple of fan users in the TMNT rpg adventure books.
by syntheticlife4m
Thu Jul 04, 2013 1:12 am
Forum: Nightbane®
Topic: Natural Genius P.C.C. - Sword Bearer Dual-Class O.C.C.
Replies: 31
Views: 32395

Natural Genius P.C.C. - Sword Bearer Dual-Class O.C.C.

Hey guys, just wanted to run a scenario by you. Okay, so I had one of my players want to run a Natural Genius who became a Sword Bearer. So the character is eseentially a dual-class. Well we had two different views on the character. He started the character out as a Natural Genius, meaning for the ...
by syntheticlife4m
Fri Mar 29, 2013 3:08 pm
Forum: Nightbane®
Topic: Nightbane-Errata
Replies: 33
Views: 101134

Re: Nightbane-Errata

My player just pointed this out today, but Guardians and their ability to heal. It says they can heal themselves or others once per round, but then in the same entry, only once per minute.

"Guardians can heal wounds at an amazing rate. This power can be used once per melee round on itself or on ...

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