I mean the sword in Century Station only does 1d6 (4d6) more than normal antique katanas (3d6)
But he mentioned a rune sword earlier, an Impaler, that can cast over 20 spells per day plus possesses all normal psionics, as well as the ability to self-animate/attack, and drain souls. So if the ...
Search found 36 matches
- Wed Feb 23, 2022 12:40 am
- Forum: Heroes Unlimited™
- Topic: Magical weapons cost in Heroes/Nightbane
- Replies: 29
- Views: 8246
- Tue Feb 22, 2022 10:16 pm
- Forum: Heroes Unlimited™
- Topic: Evasion?
- Replies: 5
- Views: 2384
Re: Evasion?
I believe it was just renamed to Side Step
- Tue Feb 22, 2022 10:15 pm
- Forum: Heroes Unlimited™
- Topic: Magical weapons cost in Heroes/Nightbane
- Replies: 29
- Views: 8246
Re: Magical weapons cost in Heroes/Nightbane
The Artist Formerly wrote:leader of the ninja clan has a Masumune Katana values at 3d4 million dollars. I'd use that as your base line.
And that's not even a magical weapon at all!
- Sat Feb 19, 2022 6:42 pm
- Forum: Heroes Unlimited™
- Topic: On weird thing of HU(palladium in general really)
- Replies: 9
- Views: 3104
Re: On weird thing of HU(palladium in general really)
Independent Skill Program, which was brought up I think in a Rifter. You can choose any 4 skills except Modern Weapon Proficiencies and Advanced Piloting. Only downside due to the variety of skills normally inaccessible is you may lose your education bonus, it's split up between all four, as you ...
- Fri Feb 18, 2022 7:09 pm
- Forum: After the Bomb® RPG & TMNT®
- Topic: Normal Human SDC
- Replies: 6
- Views: 25535
Re: Normal Human SDC
I go with 0 S.D.C. to start, then added with skills. I mean we have people dying from falling in the tub.
- Fri Feb 18, 2022 7:04 pm
- Forum: Nightbane®
- Topic: Living Chariot
- Replies: 3
- Views: 17880
Re: Living Chariot
They're essentially animals, not intended to be a PC character, just like a horse doesn't have an XP table, or a rune weapon.
- Fri Feb 18, 2022 5:17 am
- Forum: Heroes Unlimited™
- Topic: PS cap
- Replies: 1
- Views: 1383
Re: PS cap
40 for normal humans and humanoids, including mutants. (HU2, pg 16)
Superhumans can go beyond, and it makes a mention of the strength powers, and my take based on the wording, those with Superhuman or Supernatural Strength fit in this category, while those with Extraordinary Strength would still ...
Superhumans can go beyond, and it makes a mention of the strength powers, and my take based on the wording, those with Superhuman or Supernatural Strength fit in this category, while those with Extraordinary Strength would still ...
- Fri Feb 18, 2022 5:13 am
- Forum: Heroes Unlimited™
- Topic: Magical weapons cost in Heroes/Nightbane
- Replies: 29
- Views: 8246
Re: Magical weapons cost in Heroes/Nightbane
Not every game is going to be like Rifts where magical rune weapons can be easily and cheapily attained at the Splynn Dimensional market, and if they can be easily afforded, then whoever is running that game is doing it wrong. Look at the Bio-Weapons in the Splynn book alone, and they are in the ...
- Sun Dec 12, 2021 2:18 am
- Forum: Heroes Unlimited™
- Topic: Simple solution for mages and psychics in HU
- Replies: 45
- Views: 20341
Re: Simple solution for mages and psychics in HU
While many Palladium Books have Spell Strength, HU doesn't, but in my games I give it to actual mages and psionic characters!
- Mon Oct 05, 2020 11:43 am
- Forum: Heroes Unlimited™
- Topic: Type 3 robot exoframe and Armor rating
- Replies: 12
- Views: 4526
Re: Type 3 robot exoframe and Armor rating
Yeah, that's how I treat it as well, otherwise there's no point to that sub-class if they're still injured as if wearing regular armor.
- Fri Jun 05, 2020 2:15 pm
- Forum: Heroes Unlimited™
- Topic: List of all Powers, and Book?
- Replies: 11
- Views: 8809
Re: List of all Powers, and Book?
--- MINOR SUPER ABILITIES ---
Abnormal Energy Sense (Powers Unlimited #1; Page 9)
Adhesion (Heroes Unlimited 2nd Edition; Page 228)
Adrenaline Surge (Powers Unlimited #1; Page 9)
Alter Physical Body (Heroes Unlimited 2nd Edition; Page 228)
Alter Physical Structure Of Limb (Powers Unlimited #1 ...
Abnormal Energy Sense (Powers Unlimited #1; Page 9)
Adhesion (Heroes Unlimited 2nd Edition; Page 228)
Adrenaline Surge (Powers Unlimited #1; Page 9)
Alter Physical Body (Heroes Unlimited 2nd Edition; Page 228)
Alter Physical Structure Of Limb (Powers Unlimited #1 ...
- Fri Jun 05, 2020 2:14 pm
- Forum: Heroes Unlimited™
- Topic: List of all Powers, and Book?
- Replies: 11
- Views: 8809
Re: List of all Powers, and Book?
I made an Excel sheet, to make life easier for myself when rolling random powers.
--- MAJOR SUPER ABILITIES ---
Absorb Bio-Mass (Powers Unlimited #1; Page 52)
Absorb Matter (Powers Unlimited #3; Page 25)
Adapt To Environment (Heroes Unlimited 2nd Edition; Page 238)
Aerodynamics (Powers Unlimited ...
--- MAJOR SUPER ABILITIES ---
Absorb Bio-Mass (Powers Unlimited #1; Page 52)
Absorb Matter (Powers Unlimited #3; Page 25)
Adapt To Environment (Heroes Unlimited 2nd Edition; Page 238)
Aerodynamics (Powers Unlimited ...
- Tue May 05, 2020 6:22 pm
- Forum: Heroes Unlimited™
- Topic: Physical Strength equivalent?
- Replies: 3
- Views: 3174
Re: Physical Strength equivalent?
Thanks! Yeah that's what I played around with too eventually, was just wondering is there was ever an official answer. Could've sworn I saw one at one point in one of the books or in a Rifter *shoulder shrug*
- Mon May 04, 2020 5:11 pm
- Forum: Heroes Unlimited™
- Topic: Physical Strength equivalent?
- Replies: 3
- Views: 3174
Physical Strength equivalent?
Hey, I was wondering if there's a comparison (conversion?) for the different physical strengths?
Like say something is in cuffs or a net, and it says, requires a minimum of Supernatural strength 20 to break free... what about the other strengths? Would someone with a normal strength, or a bunch of ...
Like say something is in cuffs or a net, and it says, requires a minimum of Supernatural strength 20 to break free... what about the other strengths? Would someone with a normal strength, or a bunch of ...
- Thu Apr 30, 2020 3:13 pm
- Forum: The Rifter® Forum
- Topic: viscious absorbers in the megaverse
- Replies: 37
- Views: 70545
Re: viscious absorbers in the megaverse
Are there any stats for the Voracious Absorber? Couldn't even see anything about it in Rifter 44?
NVM, found it on page 80
NVM, found it on page 80
- Sun Mar 29, 2020 8:58 pm
- Forum: Heroes Unlimited™
- Topic: Heroes Unlimited 2 Edition Cover
- Replies: 9
- Views: 7531
Re: Heroes Unlimited 2 Edition Cover
Did the character on the cover of the book ever get named or have any stats printed? I thought he did, but can't find it in my books.
The character is called USA1 and is described as a "techno-hero" - this is mentioned on page 2 of HU 2nd edition.
I remember Kevin saying somewhere that the concept ...
The character is called USA1 and is described as a "techno-hero" - this is mentioned on page 2 of HU 2nd edition.
I remember Kevin saying somewhere that the concept ...
- Sun Mar 29, 2020 11:43 am
- Forum: Heroes Unlimited™
- Topic: Heroes Unlimited 2 Edition Cover
- Replies: 9
- Views: 7531
Heroes Unlimited 2 Edition Cover
Did the character on the cover of the book ever get named or have any stats printed? I thought he did, but can't find it in my books.
- Sun Mar 29, 2020 11:42 am
- Forum: Heroes Unlimited™
- Topic: Nanobot Swarm Questions for the GMs [Robot Mega Hero]
- Replies: 3
- Views: 3293
Re: Nanobot Swarm Questions for the GMs [Robot Mega Hero]
Well we're talking artificial intelligence, so since it can think and have memories it should be able to have something like total memory, made at least as a purchase option?
- Thu Mar 26, 2020 6:59 pm
- Forum: Heroes Unlimited™
- Topic: What is SCRET, and where is it detailed?
- Replies: 11
- Views: 6987
Re: What is SCRET, and where is it detailed?
Villains Unlimited has the main write-up, but there's also more stuff in Rifter #33, along with G.I.G.M.A. which is like their eyes-and-ears
Rifter #42 has S.C.R.E.T. agencies in Canada, UK, Russia, and other places in the world.
Dang it, I knew there was another article, but couldn't find it ...
Rifter #42 has S.C.R.E.T. agencies in Canada, UK, Russia, and other places in the world.
Dang it, I knew there was another article, but couldn't find it ...
- Thu Mar 26, 2020 4:26 am
- Forum: Heroes Unlimited™
- Topic: What is SCRET, and where is it detailed?
- Replies: 11
- Views: 6987
Re: What is SCRET, and where is it detailed?
Villains Unlimited has the main write-up, but there's also more stuff in Rifter #33, along with G.I.G.M.A. which is like their eyes-and-ears
- Thu Mar 26, 2020 4:19 am
- Forum: Heroes Unlimited™
- Topic: Nanobot Swarm Questions for the GMs [Robot Mega Hero]
- Replies: 3
- Views: 3293
Nanobot Swarm Questions for the GMs [Robot Mega Hero]
So I was wondering for the various GMs out there, if I had a Nanobot Swarm character (from Rifter #37), which is a Mega-Hero option for Robot power categories...
If the robot possessed the skills to program robotics, could it reprogram its own nanites to instead of just repair itself, upgrade ...
If the robot possessed the skills to program robotics, could it reprogram its own nanites to instead of just repair itself, upgrade ...
- Thu Jan 23, 2020 1:42 am
- Forum: Heroes Unlimited™
- Topic: We Gots The Skills
- Replies: 1257
- Views: 1518584
Re: We Gots The Skills
Hey I was checking out the Netbook of Skills and saw Nanotechnology and Nanomanufacturing under the Mechanical skills. Are those official skills in one of the books or are they just fan-creations?
- Thu Jan 09, 2020 3:13 am
- Forum: After the Bomb® RPG & TMNT®
- Topic: TMNT in After the Bomb 2nd edition
- Replies: 2
- Views: 15683
Re: TMNT in After the Bomb 2nd edition
Nope, gotta update them yourself. I took their stats and updated them to fit my game, but made them using the rules in Heroes Unlimited 2 and the dual-class Mega Hero rules in Rifter 37
Leonardo - Mutant Animal/Ancient Weapon Master (Powers Unlimited 2)
Donatello - Mutant Animal/Analytical Genius ...
Leonardo - Mutant Animal/Ancient Weapon Master (Powers Unlimited 2)
Donatello - Mutant Animal/Analytical Genius ...
- Thu Jan 09, 2020 2:57 am
- Forum: Rifts®
- Topic: MDC immune to falling damage?
- Replies: 89
- Views: 41825
Re: MDC immune to falling damage?
I say yes, but increase the height. Otherwise you're saying MDC jets can crash into the ground and suffer no damage. I'd change it to deal 1d6 M.D. per 100 feet fallen, plus 1d6 per 100 MPH
- Mon Dec 30, 2019 8:44 pm
- Forum: All Things Palladium Books®
- Topic: Bestiary on PDF??!?!?!?
- Replies: 3
- Views: 3213
Re: Bestiary on PDF??!?!?!?
Waiting on the Bestiary and Rifter 83 & 84 as PDFs
- Sun Dec 08, 2019 3:10 pm
- Forum: Heroes Unlimited™
- Topic: Imbued Heroes (Powers Unlimited 2)
- Replies: 1
- Views: 2266
Imbued Heroes (Powers Unlimited 2)
So question on Imbued Heroes, from the "Powers Unlimited 2" book. I have a player who chose the power category and they have them with a bunch of Science and Medical skills, so they want to have them have the ability to conduct additional research into creating future imbuement agents for new powers ...
- Tue Jul 23, 2013 11:35 am
- Forum: Heroes Unlimited™
- Topic: Question about Speed Attribute
- Replies: 8
- Views: 2695
Re: Question about Speed Attribute
Juce734 wrote:You trip or run into a wall how much damage do you deal to yourself?
I'd say 1d6 dmg. per 10 MPH traveled AND per 10 feet traveled
- Fri Jul 05, 2013 1:42 pm
- Forum: Heroes Unlimited™
- Topic: We Gots The Skills
- Replies: 1257
- Views: 1518584
Re: We Gots The Skills
What's ironic is at the time I created it, I coudln't find anyone else who did it, but now after a quick Google, BAM! Like 5 links alone in a few seconds.
- Fri Jul 05, 2013 11:00 am
- Forum: Heroes Unlimited™
- Topic: Sonar
- Replies: 2
- Views: 1269
Re: Sonar
Is the character sensitive to sound, like have super-hearing or has sonar themselves? If so, then I'd say make them save or be stunned at the very least.
- Fri Jul 05, 2013 10:58 am
- Forum: Nightbane®
- Topic: Natural Genius P.C.C. - Sword Bearer Dual-Class O.C.C.
- Replies: 31
- Views: 32395
Re: Natural Genius P.C.C. - Sword Bearer Dual-Class O.C.C.
Thanks for the consult! 

- Fri Jul 05, 2013 1:30 am
- Forum: Heroes Unlimited™
- Topic: We Gots The Skills
- Replies: 1257
- Views: 1518584
Re: We Gots The Skills
Here's Parkour/free-running in my game
Free Running/Parkour
- Sense of Balance (40% +5%)
- Parallel Bars & Rings (45% +3%)
- Backflip (50% +5%)
- Climbing at 30% (or +5% to Climbing)
- +2 Roll with Punch/Fall
- +2 P.P. and P.E.
- +1d4 to Speed
- +2d6 S.D.C.
- requires Athletics, Acrobatics, or ...
Free Running/Parkour
- Sense of Balance (40% +5%)
- Parallel Bars & Rings (45% +3%)
- Backflip (50% +5%)
- Climbing at 30% (or +5% to Climbing)
- +2 Roll with Punch/Fall
- +2 P.P. and P.E.
- +1d4 to Speed
- +2d6 S.D.C.
- requires Athletics, Acrobatics, or ...
- Fri Jul 05, 2013 1:20 am
- Forum: Nightbane®
- Topic: Natural Genius P.C.C. - Sword Bearer Dual-Class O.C.C.
- Replies: 31
- Views: 32395
Re: Natural Genius P.C.C. - Sword Bearer Dual-Class O.C.C.
Yeah, like I said Munchkin. He kept re-rolling sets of the 8 rolls until he got max rolls for most of the skills, then pretty much went all out on the Physical skills. He managed to buy extra past his P.P.E. because he also spent some I.S.P. to burn. So he basically used some of my cheat sheet (what ...
- Fri Jul 05, 2013 12:23 am
- Forum: Nightbane®
- Topic: Natural Genius P.C.C. - Sword Bearer Dual-Class O.C.C.
- Replies: 31
- Views: 32395
Re: Natural Genius P.C.C. - Sword Bearer Dual-Class O.C.C.
My main concern was fear of Munchkinism, plus like I said my reasoning was the P.P.E. is still within the body, just fueling their enhanced abilities. I mean if an artifact chooses a Nightbane or magic-user to be their host, they'd be screwed also from the draining of the P.P.E.
Here's a quick ...
Here's a quick ...
- Thu Jul 04, 2013 1:19 am
- Forum: Ninjas & Superspies™ & Mystic China™
- Topic: WP white jade fan
- Replies: 11
- Views: 12731
Re: WP white jade fan
The Dark Elf wrote:Question now is what damage?
1d4 was the listed damage I've seen in past Palladium books. There was a couple of fan users in the TMNT rpg adventure books.
- Thu Jul 04, 2013 1:12 am
- Forum: Nightbane®
- Topic: Natural Genius P.C.C. - Sword Bearer Dual-Class O.C.C.
- Replies: 31
- Views: 32395
Natural Genius P.C.C. - Sword Bearer Dual-Class O.C.C.
Hey guys, just wanted to run a scenario by you. Okay, so I had one of my players want to run a Natural Genius who became a Sword Bearer. So the character is eseentially a dual-class. Well we had two different views on the character. He started the character out as a Natural Genius, meaning for the ...
- Fri Mar 29, 2013 3:08 pm
- Forum: Nightbane®
- Topic: Nightbane-Errata
- Replies: 33
- Views: 101134
Re: Nightbane-Errata
My player just pointed this out today, but Guardians and their ability to heal. It says they can heal themselves or others once per round, but then in the same entry, only once per minute.
"Guardians can heal wounds at an amazing rate. This power can be used once per melee round on itself or on ...
"Guardians can heal wounds at an amazing rate. This power can be used once per melee round on itself or on ...