Search found 72 matches

by Cobalt-Blue
Thu May 21, 2020 8:48 pm
Forum: Heroes Unlimited™
Topic: How would you advance Century Station into the 2020s.
Replies: 6
Views: 3825

Re: How would you advance Century Station into the 2020s.

I've never really played a moved forward CI as a major part of my game, but a few obvious things that could be thrown into the history: The Minotaur orchestrates a prison break from GI, wiping out most of the cities heroes, and the push to save the city along with it. The power behind GI's Warden t...
by Cobalt-Blue
Sat Mar 28, 2020 12:31 am
Forum: Heroes Unlimited™
Topic: 70s superhero television
Replies: 16
Views: 7529

Re: 70s superhero television

Tonight's game went really well. I love how easily HU interprets this particular power level. It was almost as if it were made to reflect those shows. They arrived in a certain city known for its crime problems and it's brooding Dark Knight Defender. They end up stopping a certain crown prince of cr...
by Cobalt-Blue
Sat Mar 28, 2020 12:15 am
Forum: Heroes Unlimited™
Topic: 70s superhero television
Replies: 16
Views: 7529

Re: 70s superhero television

Daniel Stoker wrote:You HAVE to throw in a reporter from Chicago who wears a blue suit and a vented straw raffia hat who investigates half this stuff for the Independent News Service.


Daniel Stoker

Trust me, MR. K is in there. (Although he wears a white seersucker suit.)
by Cobalt-Blue
Wed Mar 25, 2020 12:20 pm
Forum: Heroes Unlimited™
Topic: 70s superhero television
Replies: 16
Views: 7529

70s superhero television

First, let me say that I WILL NOT be publishing on here any character builds for characters owned by someone else. That being said, a friend of mine who is a fellow teacher is really stressed out right now and asked me to run something for him, so I decided on the following setting: Remember all tho...
by Cobalt-Blue
Mon Mar 09, 2020 12:23 pm
Forum: Heroes Unlimited™
Topic: How would you advance Century Station into the 2020s.
Replies: 6
Views: 3825

Re: How would you advance Century Station into the 2020s.

Zardona failed. The Feds stepped in and things went downhill again quickly, making the city essentially an occupied warzone. The Council of Industry floundered and destroyed itself with its infighting. Midtown has devolved to be as bad as Brisby was, Brisby has devolved to be as bad as the Labyrint...
by Cobalt-Blue
Fri Mar 06, 2020 11:26 pm
Forum: Heroes Unlimited™
Topic: How would you advance Century Station into the 2020s.
Replies: 6
Views: 3825

Re: How would you advance Century Station into the 2020s.

Aside from updating what and how tech is used I don't see much of a need to update it. So stuff like smartphones, delivery drones and ride shares would be more commonplace, and things that Palladium thought were cutting-edge at the time (aside from the standard superhero stuff) would be... ignored ...
by Cobalt-Blue
Fri Mar 06, 2020 3:41 pm
Forum: Heroes Unlimited™
Topic: Campaign/Adventure Ideas
Replies: 16
Views: 9218

Re: Campaign/Adventure Ideas

my group has, when possible, all stuff in the same world. Sometimes we tie in characters to past events that happened elsegame. it adds a lot of flavor and life to the world. I've never done this in Heroes but it does work wonders in Rifts. You get a real sense of scope and history when your player...
by Cobalt-Blue
Fri Mar 06, 2020 3:15 pm
Forum: Heroes Unlimited™
Topic: How would you advance Century Station into the 2020s.
Replies: 6
Views: 3825

How would you advance Century Station into the 2020s.

It's been twenty years since Cetury Station was published. If you were starting a new campaign, how would you project the city into the present? What happened with Alpha Prime? What of Mayor Zardonna's plan to restore the city? Has it continued to slide into decay, or was it pulled out of the tailsp...
by Cobalt-Blue
Sun Oct 18, 2015 3:44 pm
Forum: Heroes Unlimited™
Topic: An alternate Character build system (MY House Rules)
Replies: 55
Views: 21426

Re: An alternate Character build system (MY House Rules)

I'm curious in trying this out with my players, I particularly like the skill buying. How many points do you plan on charging for your players to make a power Mega? 2 for a Minor, 3 for a Major were the first numbers that came to my mind just curious on yours. Mega powers can't be bought at first l...
by Cobalt-Blue
Fri Aug 14, 2015 8:53 pm
Forum: Heroes Unlimited™
Topic: An alternate Character build system (MY House Rules)
Replies: 55
Views: 21426

Re: An alternate Character build system (MY House Rules)

Never claimed you were. I was just saying why I thought the RAW were written that way. Number one RPG rule is have fun. So whatever you need to facilitate that. No, you just implied that players who played what they wanted were automatically min maxing and were not good roleplayers-- or to use your...
by Cobalt-Blue
Fri Aug 14, 2015 3:39 pm
Forum: Heroes Unlimited™
Topic: An alternate Character build system (MY House Rules)
Replies: 55
Views: 21426

Re: An alternate Character build system (MY House Rules)

Never claimed you were. I was just saying why I thought the RAW were written that way. Number one RPG rule is have fun. So whatever you need to facilitate that. No, you just implied that players who played what they wanted were automatically min maxing and were not good roleplayers-- or to use your...
by Cobalt-Blue
Thu Aug 13, 2015 8:56 pm
Forum: Heroes Unlimited™
Topic: An alternate Character build system (MY House Rules)
Replies: 55
Views: 21426

Re: An alternate Character build system (MY House Rules)

I've never liked the random nature of the Heroes Unlimited, and despite the title, the character build concept is far from unlimited. I use the following House Rules 1. Since I think the random power generation rules is the first and worst violation of the term "Unlimited" I have done awa...
by Cobalt-Blue
Thu Aug 13, 2015 7:33 am
Forum: Heroes Unlimited™
Topic: An alternate Character build system (MY House Rules)
Replies: 55
Views: 21426

Re: An alternate Character build system (MY House Rules)

Aimed shots are an additional +1 for every 5 PP above 15, in addition to WP bonuses. Called shots are (no aimed bonus from sharpshooting but the normal aimed bonus from WP) +1 for every 3 PP above 15. +1 to initiative for every 4 PP above 14. +1 attack when using the weapon sharpshooting it taken f...
by Cobalt-Blue
Wed Aug 12, 2015 10:38 pm
Forum: Heroes Unlimited™
Topic: An alternate Character build system (MY House Rules)
Replies: 55
Views: 21426

Re: An alternate Character build system (MY House Rules)

SittingBull wrote:To purchase sharpshooting I would say that would cost about 4 or 5 points, from what I have read. Plus time in game to learn it and that would not be a quick process.

As I am unfamiliar with the skill I would have to either look it up or take your word for it.
by Cobalt-Blue
Tue Aug 11, 2015 9:33 pm
Forum: Heroes Unlimited™
Topic: An alternate Character build system (MY House Rules)
Replies: 55
Views: 21426

Re: An alternate Character build system (MY House Rules)

I torture test things. Any who I think I will adopt this system but not charge for the initial occ and have it count as a Megahero. The option to make a super psionic mage energy blast sharpshooter commando is pretty cool. And the system keeps attributes in control and the point buy keeps munchkini...
by Cobalt-Blue
Tue Aug 11, 2015 8:35 pm
Forum: Heroes Unlimited™
Topic: An alternate Character build system (MY House Rules)
Replies: 55
Views: 21426

Re: An alternate Character build system (MY House Rules)

I think I will go with quantity over quality, the will improve with levels. Hand to hand combat? How is that purchased? Can I buy sharpshooter? Can that be applied to my wide variety of Natural Energy blasts? Are you testing the system or under the impression I'm running an online game with this? F...
by Cobalt-Blue
Tue Aug 11, 2015 8:20 pm
Forum: Heroes Unlimited™
Topic: An alternate Character build system (MY House Rules)
Replies: 55
Views: 21426

Re: An alternate Character build system (MY House Rules)

say652 wrote:It works fast, eliminates all 30+ attributes, allows nulti class abilities and extreme creativity.
Solid system.

Thanks.
by Cobalt-Blue
Tue Aug 11, 2015 8:19 pm
Forum: Heroes Unlimited™
Topic: An alternate Character build system (MY House Rules)
Replies: 55
Views: 21426

Re: An alternate Character build system (MY House Rules)

I was looking for a quick system to generate npc villains. This works nicely, I was curious abiut the systems limit. I'm still learning them. As I stated earlier, I use a gaming system to help define my characters for my different novels. So far this has worked to help me come up with quick stats f...
by Cobalt-Blue
Tue Aug 11, 2015 8:11 pm
Forum: Heroes Unlimited™
Topic: An alternate Character build system (MY House Rules)
Replies: 55
Views: 21426

Re: An alternate Character build system (MY House Rules)

I think I will go with quantity over quality, the will improve with levels. Hand to hand combat? How is that purchased? Can I buy sharpshooter? Can that be applied to my wide variety of Natural Energy blasts? Are you testing the system or under the impression I'm running an online game with this? F...
by Cobalt-Blue
Tue Aug 11, 2015 7:13 pm
Forum: Heroes Unlimited™
Topic: An alternate Character build system (MY House Rules)
Replies: 55
Views: 21426

Re: An alternate Character build system (MY House Rules)

So starting from the occ I chose Eugenics, using the 5 super power points 2 eugenics budget, and the 3 remaining to chose D-Shifter magical abilities, built attributes with 140 total attribute points, now I have twenty one skills to build my character. Correct? That would depend on how much you put...
by Cobalt-Blue
Tue Aug 11, 2015 6:59 pm
Forum: Heroes Unlimited™
Topic: An alternate Character build system (MY House Rules)
Replies: 55
Views: 21426

Re: An alternate Character build system (MY House Rules)

I've never liked the random nature of the Heroes Unlimited, and despite the title, the character build concept is far from unlimited. I use the following House Rules 1. Since I think the random power generation rules is the first and worst violation of the term "Unlimited" I have done awa...
by Cobalt-Blue
Mon Aug 10, 2015 10:57 am
Forum: Heroes Unlimited™
Topic: Half-Alien Origins
Replies: 38
Views: 14717

Re: Half-Alien Origins

Sadly we're not likely to see either updated anytime in the near future... or not so near future. (I admit I still shame my head every time I read the computer repair skill and think of an old episode of the Rockford files.) Daniel Stoker One wonders "why?" Superhero movies are blockbuste...
by Cobalt-Blue
Sun Aug 09, 2015 7:53 pm
Forum: Heroes Unlimited™
Topic: An alternate Character build system (MY House Rules)
Replies: 55
Views: 21426

Re: An alternate Character build system (MY House Rules)

say652 wrote:Basically a eugenics mod for 8.3 million.

I would like to make one a mage with a few minor powers.

Well, that's between you and your GM. I posted these an example of the House Rules I use for my games as an example of how to overcome some inherent difficulties with the HU system.
by Cobalt-Blue
Sun Aug 09, 2015 7:19 pm
Forum: Heroes Unlimited™
Topic: An alternate Character build system (MY House Rules)
Replies: 55
Views: 21426

Re: An alternate Character build system (MY House Rules)

I would like to use this system to build a character, but I wish to use the Warmonger occ I created as my occ. I'm not sure what you mean by that. I recognize Warmonger from Gramercy Island. In my Ambassador's of the Megaverse Demo game I did, they fought him. It took the whole party to take him do...
by Cobalt-Blue
Sun Aug 09, 2015 3:40 pm
Forum: Heroes Unlimited™
Topic: An alternate Character build system (MY House Rules)
Replies: 55
Views: 21426

Re: An alternate Character build system (MY House Rules)

I really like this character system! I have to admit that the middling level of "super" in this game doesn't feel very four-color to me, so this is a great boost to that system, and also allows a character to really grow with each level. Thank you. I would have thought that someone else w...
by Cobalt-Blue
Sun Aug 09, 2015 1:56 pm
Forum: Heroes Unlimited™
Topic: An alternate Character build system (MY House Rules)
Replies: 55
Views: 21426

Re: An alternate Character build system (MY House Rules)

Regarding strength, if you add in the strength rule from later games that every 5 P.S. points over 30 increases the lift/carry by 30%, you'll reach a maximun lift of 100 tons before reaching a P.S. of 100. Would you mind directing me to the book where that piece of information is located? My copy o...
by Cobalt-Blue
Sun Aug 09, 2015 10:31 am
Forum: Heroes Unlimited™
Topic: An alternate Character build system (MY House Rules)
Replies: 55
Views: 21426

Re: An alternate Character build system (MY House Rules)

Regarding strength, if you add in the strength rule from later games that every 5 P.S. points over 30 increases the lift/carry by 30%, you'll reach a maximun lift of 100 tons before reaching a P.S. of 100. Would you mind directing me to the book where that piece of information is located? My copy o...
by Cobalt-Blue
Sun Aug 09, 2015 7:35 am
Forum: Heroes Unlimited™
Topic: An alternate Character build system (MY House Rules)
Replies: 55
Views: 21426

Re: An alternate Character build system (MY House Rules)

Like I've said, I've been playing with the idea of allowing players to make certain powers Mega-Powers. The general cutoff point for maximum strength for heroes in the two major comic publications is 100 tons of lifting power. In Palladium that's a 400 Supernatural PS. To allow players to reach this...
by Cobalt-Blue
Sat Aug 08, 2015 10:42 pm
Forum: Heroes Unlimited™
Topic: An alternate Character build system (MY House Rules)
Replies: 55
Views: 21426

Re: An alternate Character build system (MY House Rules)

First game went well tonight. Used a modified story-line from the GM's Guide: Trouble Down the Line tying it into the XXXXX comic universe. Mainly replacing S.C.R.E.T. with another organization where someone tried hard to make an acronym come out to spell XXXXXX. The players were all approached beca...
by Cobalt-Blue
Sat Aug 08, 2015 10:13 pm
Forum: Heroes Unlimited™
Topic: Half-Alien Origins
Replies: 38
Views: 14717

Re: Half-Alien Origins

Just roll him up as an alien, maybe give him a more human appearance, and then give him the standard Earth Education build--which by the way, it and the equipment information is over a decade out of date and is in serious need of an official update.
by Cobalt-Blue
Sat Aug 08, 2015 10:06 pm
Forum: Heroes Unlimited™
Topic: Bringing the Thunder
Replies: 31
Views: 12806

Re: Bringing the Thunder

As a follower of the Norse Faith, I'd say I haven't seen a build yet that even comes close, and the "official Palladium build of Freyja is frankly insulting to Asatru the world over. First off, discounting the BAD Comic interpretation as not close either, there is NO WAY to build Midgard's Ward...
by Cobalt-Blue
Fri Aug 07, 2015 10:10 am
Forum: Heroes Unlimited™
Topic: An alternate Character build system (MY House Rules)
Replies: 55
Views: 21426

Re: An alternate Character build system (MY House Rules)

Seems intriguing. I'd like to see how this continues to progress as the characters level up. Does the acquisition of new powers become unbalancing at later levels? Do they quickly overshadow any sort of skill-based or tech-based character? I'm interested in seeing how time answers those questions. ...
by Cobalt-Blue
Fri Aug 07, 2015 8:42 am
Forum: Heroes Unlimited™
Topic: An alternate Character build system (MY House Rules)
Replies: 55
Views: 21426

An alternate Character build system (MY House Rules)

I've never liked the random nature of the Heroes Unlimited, and despite the title, the character build concept is far from unlimited. I use the following House Rules 1. Since I think the random power generation rules is the first and worst violation of the term "Unlimited" I have done away...
by Cobalt-Blue
Wed Nov 27, 2013 4:44 pm
Forum: Heroes Unlimited™
Topic: Where to post or if I should...
Replies: 4
Views: 2045

Re: Where to post or if I should...

You may be better off posting it in a blog or something like that and then posting a link to it on the forums here if you feel like sharing it with others. Or create it as a PDF and charge $1 to DL it. Thank you for the suggestion. I published them on Amazon.com. They can be found here: http://www....
by Cobalt-Blue
Wed Nov 27, 2013 4:23 pm
Forum: Heroes Unlimited™
Topic: Does anyone allow characters like this one?
Replies: 37
Views: 8987

Re: Does anyone allow characters like this one?

If you are uncomfortable with the character, and the others are then simply bow out of GMing on your turn. If you are uncomfortable with playing by strict rules when they don't, then you have a few choices to make: either relax and create heroes that fit more with their interpretation of the system...
by Cobalt-Blue
Mon Nov 25, 2013 12:04 am
Forum: Heroes Unlimited™
Topic: Most Aggravating Character Builds?
Replies: 88
Views: 40958

Re: Most Aggravating Character Builds?

I've never GM'd a HU game, but I've played in several. The characters that seem to give GM's the most trouble are the ones that are hard to threaten directly. Two examples come to mind: Chameleon + Teleport: He never stayed where the action was. While the other PCs were tied up with the bad guys, t...
by Cobalt-Blue
Sun Nov 24, 2013 10:11 pm
Forum: Heroes Unlimited™
Topic: Most Aggravating Character Builds?
Replies: 88
Views: 40958

Re: Most Aggravating Character Builds?

The one I hate is the one that's specifically designed to disrupt the game and cause problems. I can deal with the occasional design that gets out of hand inadvertently, but when some jackalope decides to build a character specifically to take out other characters or NOT to fit into the campaign, I ...
by Cobalt-Blue
Sun Nov 24, 2013 9:22 pm
Forum: Heroes Unlimited™
Topic: Does anyone allow characters like this one?
Replies: 37
Views: 8987

Re: Does anyone allow characters like this one?

It would depend on the style of the game play you want to have. To be perfectly honest, it is my not so humble opinion that with the publication of Rifts where a player can play a city rat or a rogue scholar alongside a dragon or glitter boy, the guys who publish this great system lost any right to ...
by Cobalt-Blue
Wed Aug 22, 2012 2:22 pm
Forum: Heroes Unlimited™
Topic: Cobalt-Blue's Cadre 5 Conversion page
Replies: 1
Views: 690

Cobalt-Blue's Cadre 5 Conversion page

Sorry, I accidentally deleted the whole dang site. Have to rebuild from scratch!
by Cobalt-Blue
Tue Aug 21, 2012 10:07 am
Forum: Heroes Unlimited™
Topic: Where to post or if I should...
Replies: 4
Views: 2045

Re: Where to post or if I should...

While you could technically post it here, the forums are less than ideal for texts of that size. A better choice might be to submit it for serial publication in the Rifter: Rifter Submissions My only concern with that would be that I would lose ownership of my characters, my story and my universe- ...
by Cobalt-Blue
Mon Aug 20, 2012 7:25 pm
Forum: Heroes Unlimited™
Topic: Where to post or if I should...
Replies: 4
Views: 2045

Where to post or if I should...

I have a series of stories (okay it's equal to two 400 page novels) I've written about a group of teenage heroes in a school for "neohumans". I'm also currently working on a conversion system to lay out the world, the setting and the characters. Should I post them on here, and if so where?
by Cobalt-Blue
Mon Aug 20, 2012 5:24 pm
Forum: Heroes Unlimited™
Topic: Top 3 books you'd like to see for Heroes Unlimited
Replies: 93
Views: 18707

Re: Top 3 books you'd like to see for Heroes Unlimited

Page 37 of Mutant Underground under Cobb and Luvon has this: Hushed rumors about the 'United States' own ultra-secret mutant/super being recruitment, development and containment program, code name: The Nursery, may be as much a problem as an asset, and Cobb and Luvon suspect that sooner or later the...
by Cobalt-Blue
Mon Aug 20, 2012 5:16 pm
Forum: Heroes Unlimited™
Topic: Top 3 books you'd like to see for Heroes Unlimited
Replies: 93
Views: 18707

Re: Top 3 books you'd like to see for Heroes Unlimited

I'll check Mutant Underground. On a related matter, I'm currently in the process of doing a conversion/setting book for the Cadre 5 Universe. The heroes were originally developed with another game, but I think they'll work well in this one without having to do apish obscene carnal things to it. It's...
by Cobalt-Blue
Sat Aug 18, 2012 3:59 pm
Forum: Heroes Unlimited™
Topic: A new set of Governmental Agencies
Replies: 11
Views: 2907

Re: A new set of Governmental Agencies

Very nice. I particularly like STOMPER.
by Cobalt-Blue
Sat Aug 18, 2012 3:57 pm
Forum: Heroes Unlimited™
Topic: A New Heroic Character Archetype
Replies: 13
Views: 8451

Re: A New Heroic Character Archetype

I wouldn't worry about the high powered thing. I was rereading in the megahero section the other day the part about worrying about game balance. I actually caught myself laughing. Game balance went out the window in the Palladium universe a LOOOOONNNNNGGGGGG time ago. Between the vastly different po...
by Cobalt-Blue
Sat Aug 18, 2012 3:47 pm
Forum: Heroes Unlimited™
Topic: HU "Setting"
Replies: 13
Views: 2719

Re: HU "Setting"

Actually I dealt with the idea of what would happen when heroes suddenly started appearing. I used an event called the Break Out event in 1993 where people became superpowered. At first things were fine until a very leftwing government came to power trying to "level the playing field" with...
by Cobalt-Blue
Fri Aug 17, 2012 2:27 pm
Forum: Heroes Unlimited™
Topic: Top 3 books you'd like to see for Heroes Unlimited
Replies: 93
Views: 18707

Re: Top 3 books you'd like to see for Heroes Unlimited

1) HU Ultimate Edition: Lets get a better lay out though 2) Hardware Unlimited 3) Nursery-still waiting on that one Nursery? Mentioned in Century Station near the Sector Squad write-up (and Grammercy Island somewhere IIRC) as a supers breeding/training program that belongs to The Sector. There was ...
by Cobalt-Blue
Thu Aug 16, 2012 8:13 pm
Forum: Heroes Unlimited™
Topic: New Achilles Heel
Replies: 410
Views: 289971

Re: New Achilles Heel

So you are basically admitting this to be a conversion, which is against the policies of this board? Tell you what. I'll remove it. I don't have any problem with you posting stuff, just be careful that you don't go violating policies which might get the topic closed. The idea of a Wierdness Magnet ...
by Cobalt-Blue
Thu Aug 16, 2012 12:21 pm
Forum: Heroes Unlimited™
Topic: Top 3 books you'd like to see for Heroes Unlimited
Replies: 93
Views: 18707

Re: Top 3 books you'd like to see for Heroes Unlimited

1) HU Ultimate Edition: Lets get a better lay out though 2) Hardware Unlimited 3) Nursery-still waiting on that one Nursery? Mentioned in Century Station near the Sector Squad write-up (and Grammercy Island somewhere IIRC) as a supers breeding/training program that belongs to The Sector. There was ...
by Cobalt-Blue
Thu Aug 16, 2012 6:13 am
Forum: Heroes Unlimited™
Topic: Top 3 books you'd like to see for Heroes Unlimited
Replies: 93
Views: 18707

Re: Top 3 books you'd like to see for Heroes Unlimited

KillWatch wrote:1) HU Ultimate Edition: Lets get a better lay out though
2) Hardware Unlimited
3) Nursery-still waiting on that one

Nursery?

Go to advanced search