Search found 4 matches

by NeerMohan
Thu Jun 13, 2024 7:35 am
Forum: Robotech RPG Tactics™
Topic: "What if mecha fought independence?"
Replies: 3
Views: 29467

Re: "What if mecha fought independence?"

Surely! You bring some really good points. Examining the tech level here breaks things out:

Steampunk and dieselpunk Mechania:

Think of slow, heavy metal giants, limited mobility. A dream, rough terrain would make guerilla methods rather successful in jungles.
Fueling and maintaining these giants ...
by NeerMohan
Wed May 08, 2024 7:11 am
Forum: Savage Rifts™
Topic: Savage Houstown
Replies: 3
Views: 20698

Re: Savage Houstown

Sweet! Didn't know there was a Savage Worlds Houstown project in the works. Looking forward to seeing how you adapted it from WB13
by NeerMohan
Thu Apr 11, 2024 12:51 am
Forum: Guild of Magic & Psionics
Topic: The Spell Ley Line Transmission
Replies: 9
Views: 3050

Re: The Spell Ley Line Transmission

Ley Lines & Radio Waves:
Radio trumps Spell: You got it. Radios win for normal communication within 5 miles.

Spell's niche: Yep - dead battery, paranoia, or broken radio are its uses. Ley Lines likely don't block radio (established tech), but offer a secure, alternative option.

Spell Boost ...
by NeerMohan
Wed Apr 10, 2024 6:57 am
Forum: After the Bomb® RPG & TMNT®
Topic: Transdimensional Turtles and time travel coils
Replies: 11
Views: 24509

Re: Transdimensional Turtles and time travel coils

That's a great question! The "coil" time travel concept in Transdimensional Turtles is actually original to the RPG.

The comics primarily focused on the Turtles' adventures in their own time, with occasional forays into alternate dimensions. The RPG introduced the coils as a way to explore ...

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