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zahmbrack worms?

Posted: Thu Mar 20, 2014 10:49 pm
by abe
What would happen if the slugoth came to the splicer world & released the zahmbrack worms into it?
How would the houses react?

Re: zahmbrack worms?

Posted: Fri Mar 21, 2014 12:02 am
by Shark_Force
probably wouldn't even notice them. magic and psionics aren't exactly super-effective in the splicers setting, and zembahk aren't exactly impressive apart from those two areas.

Re: zahmbrack worms?

Posted: Fri Mar 21, 2014 7:02 am
by Slight001
Shark_Force wrote:probably wouldn't even notice them. magic and psionics aren't exactly super-effective in the splicers setting, and zembahk aren't exactly impressive apart from those two areas.

Pretty much this. Though as per the write up for the spicers world the splugorth wouldn't find it all that appealing and likely would be repulsed by the place. In other words they would open the portal send scouts through and after getting the report they would shut down the portal and make no plans to ever go back all because of one simple thing... the Splicer world is anathema to magic, psionics and the supernatural.

Re: zahmbrack worms?

Posted: Sat Mar 29, 2014 6:36 pm
by abe
Slight001 wrote:
Shark_Force wrote:probably wouldn't even notice them. magic and psionics aren't exactly super-effective in the splicers setting, and zembahk aren't exactly impressive apart from those two areas.

Pretty much this. Though as per the write up for the spicers world the splugorth wouldn't find it all that appealing and likely would be repulsed by the place. In other words they would open the portal send scouts through and after getting the report they would shut down the portal and make no plans to ever go back all because of one simple thing... the Splicer world is anathema to magic, psionics and the supernatural.

but, what if the machine found a rift TO rifts earth, what would happen then?

Re: zahmbrack worms?

Posted: Sat Mar 29, 2014 10:25 pm
by Slight001
abe wrote:
Slight001 wrote:
Shark_Force wrote:probably wouldn't even notice them. magic and psionics aren't exactly super-effective in the splicers setting, and zembahk aren't exactly impressive apart from those two areas.

Pretty much this. Though as per the write up for the spicers world the splugorth wouldn't find it all that appealing and likely would be repulsed by the place. In other words they would open the portal send scouts through and after getting the report they would shut down the portal and make no plans to ever go back all because of one simple thing... the Splicer world is anathema to magic, psionics and the supernatural.

but, what if the machine found a rift TO rifts earth, what would happen then?


Likely nothing. At the worst the machine invades setting up a control node and begins manufacturing their robots and the nano-plague. Range of the plague will be limited at first.

Re: zahmbrack worms?

Posted: Sun Mar 30, 2014 5:28 am
by Shark_Force
theoretically? the original programming of the machine made it responsible for everything on whatever world it's on. it *may* simply not care about other worlds at all.

on the flip side, it may just consider anywhere it can get to without the use of a spaceship to be on the same world. or it may have altered that particular portion of its original program, or decide to alter that particular portion of its original programming once it realizes there is (potentially) easy access to new lands with new humans to fight and/or torment.

really, there are so many ways it could go, i'd say the answer is whatever you want to happen within reason.

Re: zahmbrack worms?

Posted: Mon Jun 09, 2014 2:12 am
by Tor
While the MDC>SDC depowering, aspect-halving and cost-doubling of magic/psi are huge hits in this setting, there's still a LOT of potential use for many of these things.

Think of how dangerous a conjurer or earth warlock with 'create steel' would be, for example.

Re: zahmbrack worms?

Posted: Sat Sep 06, 2014 6:23 pm
by abe
what if the machine tried to MAKE a zahmbrack worm?

Re: zahmbrack worms?

Posted: Sat Sep 06, 2014 7:06 pm
by Shark_Force
psionics and magic largely don't exist.

anything that results in something actually like the zembakh is pretty much going to be a complete accident as a result of gaia fiddling around with stuff and just happening to hit a specific combination of genes.

Re: zahmbrack worms?

Posted: Mon Sep 15, 2014 7:58 pm
by Tor
I think OP means they get imported via a rift or something.

Slight001 wrote:the splugorth wouldn't find it all that appealing
they would shut down the portal and make no plans to ever go back
all because of one simple thing... the Splicer world is anathema to magic, psionics and the supernatural.

I think we're overlooking the massive technology resources they have with their Kittani minions. They could still collect slaves and biological samples that way.

Of course... the place is anathema to tech too, the Kittani would encounter problems trying to actually USE their tech since it would be prone to machine infection.

What about the Metzla though? Aren't their weapons actually organic in nature and not actually magical so they'd remain MD?

Re: zahmbrack worms?

Posted: Thu Sep 18, 2014 7:10 am
by Slight001
Tor... you are missing the point. The Splugorth are supernatural beings who love magic. The Splicer world is devoid of magic... it written that supernatural and magical beings can't stand being there... supernatural and magical beings are the ones making the decisions and they don't want to be there.

Re: zahmbrack worms?

Posted: Thu Sep 18, 2014 4:17 pm
by Tor
I never said they would show up in person, the Empire can still invade without Splynncryth or similar doing so personally.

Odds are they would send expendable proxies like Witches or essence fragments to possess people.

Since they get turned SDC, it does make sense they would not bring their main body there.

Re: zahmbrack worms?

Posted: Sat Nov 12, 2022 12:39 am
by abe
What would happen if a librarian got one & tried to decipher its dna?

Re: zahmbrack worms?

Posted: Sat Nov 12, 2022 1:24 am
by taalismn
They would file the material for any potential use later, but for the reasons cited above(zembahk aren't impressive psychics, and psionics appear to be dampened to the point of ineffectiveness in the Splicers setting), I don't see the Librarians enthusiastically using zembahk DNA in anything.

File it and forget it.