Errata question: on Dinoswamp WB26 page 61 under barbarian occs: "player characters are free to choose any occ made available by GM buy they do of course get the 5 RCC skills listed below".
Where is this list? The wild knives special skills are appropriate but there are only 3 not 5 for that OCC. Eco wizard and mutant barbarian slap don't have applicable special RCC skills. What's up? I looked over Dinoswamp 27 and didn't see a correction. Can anybody help? Thanks.
Barbarian question (Dinosaur swamp WB26)
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Barbarian question (Dinosaur swamp WB26)
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Re: Barbarian question (Dinosaur swamp WB26)
I have no idea what they are talking about either.
The dinosaur hunter ahead, not below, of this line has 5 special skills...
I have never played a barbarian or had one in my game, so it has not come up before for me, good eye, hopefully someone will know the answer.
The dinosaur hunter ahead, not below, of this line has 5 special skills...
I have never played a barbarian or had one in my game, so it has not come up before for me, good eye, hopefully someone will know the answer.
Re: Barbarian question (Dinosaur swamp WB26)
VERY good catch. I had to go back to the original manuscript since the barbarian section is one of the few areas where Kevin made significant changes for the finished project. If you look on page 67, the Mutant Barbarian has 4 features and abilities. Those, plus a 5th skill that enabled them to fashion tools out of whatever they can find, were SUPPOSED to apply to all DS Barbarians. Instead, they were fashioned into a single Mutant Barbarian RCC and the referenced paragraph wasn't properly edited. There was only ever intended to be one Barbarian RCC, with their uniqueness coming from the various random roll tables, so that's where the confusing info comes from.
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Re: Barbarian question (Dinosaur swamp WB26)
I was wondering about that too, thanks Todd for clearing that up
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Re: Barbarian question (Dinosaur swamp WB26)
Todd Yoho wrote:VERY good catch. I had to go back to the original manuscript since the barbarian section is one of the few areas where Kevin made significant changes for the finished project. If you look on page 67, the Mutant Barbarian has 4 features and abilities. Those, plus a 5th skill that enabled them to fashion tools out of whatever they can find, were SUPPOSED to apply to all DS Barbarians. Instead, they were fashioned into a single Mutant Barbarian RCC and the referenced paragraph wasn't properly edited. There was only ever intended to be one Barbarian RCC, with their uniqueness coming from the various random roll tables, so that's where the confusing info comes from.
Thanks Todd!
I guess I'll apply those 4 Mutant Barbarian features instead!
- Un blog de Rifts. My blog about our game.
- Maqui Ed. My RPG company.
I received a *Nekira Seal of Approval*...Once!
"always remember; the Splugorth can do anything" - everloss
Sorry for my bad English!
- Maqui Ed. My RPG company.
I received a *Nekira Seal of Approval*...Once!
"always remember; the Splugorth can do anything" - everloss
Sorry for my bad English!
Re: Barbarian question (Dinosaur swamp WB26)
Todd Yoho wrote:VERY good catch. I had to go back to the original manuscript since the barbarian section is one of the few areas where Kevin made significant changes for the finished project. If you look on page 67, the Mutant Barbarian has 4 features and abilities. Those, plus a 5th skill that enabled them to fashion tools out of whatever they can find, were SUPPOSED to apply to all DS Barbarians. Instead, they were fashioned into a single Mutant Barbarian RCC and the referenced paragraph wasn't properly edited. There was only ever intended to be one Barbarian RCC, with their uniqueness coming from the various random roll tables, so that's where the confusing info comes from.
Hehe I just reread this book over the weekend and when I came to that part it jumped out at me only because I saw the original post for this.