Behemoth Layout
Moderators: Immortals, Supreme Beings, Old Ones
Re: Behemoth Layout
I have a few thoughts. First off, it's a great concept. Having a mobile adventuring base/platform is a fantastic way to run a campaign. Best campaign I ever GM'd had the PCs based off a small sailing ship in PFRPG.
One potential issue: the Behemoth is a sitting duck, and has no way of getting out of dodge fast, like the Serenity. That means you'll either need peace through superior firepower, or you'll have to work through civilized areas. It's moderately tough, but its weapons are a joke, and it's a huge, slow-moving target.
Althernatives could include a large hovercraft, something like a Death's Head Transport, a seagoing small ship, like that patrol boat with the ginormous mini-missile rack on it, a submarine, or you could try importing an actual ship out of Phase World or Aliens Unlimited(ideal settings for a Firefly-like campaign, imo).
One potential issue: the Behemoth is a sitting duck, and has no way of getting out of dodge fast, like the Serenity. That means you'll either need peace through superior firepower, or you'll have to work through civilized areas. It's moderately tough, but its weapons are a joke, and it's a huge, slow-moving target.
Althernatives could include a large hovercraft, something like a Death's Head Transport, a seagoing small ship, like that patrol boat with the ginormous mini-missile rack on it, a submarine, or you could try importing an actual ship out of Phase World or Aliens Unlimited(ideal settings for a Firefly-like campaign, imo).
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Re: Behemoth Layout
SiegfreidZ wrote:I'm planning a sort of Firefly-esque campaign with a Behemoth as the main vehicle. I'd like to map out the interior, but I haven't found any canon interior plans. Does this thing have multiple decks? I'm picturing something like:
Deck 4 (top): Observation Lounge/kitchen.
Deck 3 (middle): Labs/Bridge.
Deck 2 (lower): Living quarters.
Deck 1 (bottom) Storage bay/Engineering.
Any thoughts on this? I've only looked at the Behemoth from the Core Book; I haven't seen any of the variants.
There is a modified Behemoth mentioned in WB27: Adventures in Dinosaur Swamp. You can also use the robot creation/modification rules in Revised SB1 and do a hover conversion on the Behemoth. That would seriously improve your mobility.
Re: Behemoth Layout
Ectoplasmic Bidet wrote:SiegfreidZ wrote:I'm planning a sort of Firefly-esque campaign with a Behemoth as the main vehicle. I'd like to map out the interior, but I haven't found any canon interior plans. Does this thing have multiple decks? I'm picturing something like:
Deck 4 (top): Observation Lounge/kitchen.
Deck 3 (middle): Labs/Bridge.
Deck 2 (lower): Living quarters.
Deck 1 (bottom) Storage bay/Engineering.
Any thoughts on this? I've only looked at the Behemoth from the Core Book; I haven't seen any of the variants.
There is a modified Behemoth mentioned in WB27: Adventures in Dinosaur Swamp. You can also use the robot creation/modification rules in Revised SB1 and do a hover conversion on the Behemoth. That would seriously improve your mobility.
OR have it semi-transformable with hover jets in the legs (which fold up against the bottom) for greater mobility in non-leg navigable terrain... like water or rocky hills
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Bind the body to the opened mind
I dream of towers in a world consumed
A void in the sentient sky
I dream of fissures across the moon
Leaves of the lotus rise
~Dream Again By Miracle of Sound
Re: Behemoth Layout
SiegfreidZ wrote:Thanks for the suggestions! I've seen a six-legged variant somewhere on this board, too. I agree, the two-legged design is rather...unwieldy, so I was thinking of using treads, but the hover idea is good, too (I just don't want the PCs to have full-flight ability, so it'd be very limited hover). What about the interior, though? Does it have multiple decks?
two decks...
and I was thinking present day hover; as in coasting on cushion of air just maybe a few feet above ground
Bind the body to the opened mind
Bind the body to the opened mind
I dream of towers in a world consumed
A void in the sentient sky
I dream of fissures across the moon
Leaves of the lotus rise
~Dream Again By Miracle of Sound
Bind the body to the opened mind
I dream of towers in a world consumed
A void in the sentient sky
I dream of fissures across the moon
Leaves of the lotus rise
~Dream Again By Miracle of Sound
Re: Behemoth Layout
sure the Behemoth has poor weaponry, but shouldn't a point of the campaign be for the player characters to spend their loot on upgrading it?
Why give them an awesome juggernaut right off the bat?
Why give them an awesome juggernaut right off the bat?
Re: Behemoth Layout
everloss wrote:sure the Behemoth has poor weaponry, but shouldn't a point of the campaign be for the player characters to spend their loot on upgrading it?
Why give them an awesome juggernaut right off the bat?
...that too
Bind the body to the opened mind
Bind the body to the opened mind
I dream of towers in a world consumed
A void in the sentient sky
I dream of fissures across the moon
Leaves of the lotus rise
~Dream Again By Miracle of Sound
Bind the body to the opened mind
I dream of towers in a world consumed
A void in the sentient sky
I dream of fissures across the moon
Leaves of the lotus rise
~Dream Again By Miracle of Sound
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Re: Behemoth Layout
DhAkael wrote:Ectoplasmic Bidet wrote:SiegfreidZ wrote:I'm planning a sort of Firefly-esque campaign with a Behemoth as the main vehicle. I'd like to map out the interior, but I haven't found any canon interior plans. Does this thing have multiple decks? I'm picturing something like:
Deck 4 (top): Observation Lounge/kitchen.
Deck 3 (middle): Labs/Bridge.
Deck 2 (lower): Living quarters.
Deck 1 (bottom) Storage bay/Engineering.
Any thoughts on this? I've only looked at the Behemoth from the Core Book; I haven't seen any of the variants.
There is a modified Behemoth mentioned in WB27: Adventures in Dinosaur Swamp. You can also use the robot creation/modification rules in Revised SB1 and do a hover conversion on the Behemoth. That would seriously improve your mobility.
OR have it semi-transformable with hover jets in the legs (which fold up against the bottom) for greater mobility in non-leg navigable terrain... like water or rocky hills
Wow wish I would have come up with that one too oh wait... SiegfreidZ, I hope you enjoy. If you like your welcome to it, just give credit where it is due.
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Re: Behemoth Layout
Ectoplasmic Bidet wrote:There is a modified Behemoth mentioned in WB27: Adventures in Dinosaur Swamp. You can also use the robot creation/modification rules in Revised SB1 and do a hover conversion on the Behemoth. That would seriously improve your mobility.
Of the editing done to my parts of this book, the significant culling of my work for The Lazlo is the most tragic. I had deck plans and everything.
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Re: Behemoth Layout
Todd Yoho wrote:Ectoplasmic Bidet wrote:There is a modified Behemoth mentioned in WB27: Adventures in Dinosaur Swamp. You can also use the robot creation/modification rules in Revised SB1 and do a hover conversion on the Behemoth. That would seriously improve your mobility.
Of the editing done to my parts of this book, the significant culling of my work for The Lazlo is the most tragic. I had deck plans and everything.
Gee even if they just printed it on the inside of the cover...
you some might think you're a but you're cool in book --Mecha-Viper
BEST IDEA EVER!!! -- The Galactus Kid
Holy crapy, you're Zer0 Kay?! --TriaxTech
Zer0 Kay is my hero. --Atramentus
The Zer0 of Kay, who started this fray,
Kept us laughing until the end. -The Fifth Business (In loving Memory of the teleport thread)
BEST IDEA EVER!!! -- The Galactus Kid
Holy crapy, you're Zer0 Kay?! --TriaxTech
Zer0 Kay is my hero. --Atramentus
The Zer0 of Kay, who started this fray,
Kept us laughing until the end. -The Fifth Business (In loving Memory of the teleport thread)
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Re: Behemoth Layout
Zer0 Kay wrote:Todd Yoho wrote:Ectoplasmic Bidet wrote:There is a modified Behemoth mentioned in WB27: Adventures in Dinosaur Swamp. You can also use the robot creation/modification rules in Revised SB1 and do a hover conversion on the Behemoth. That would seriously improve your mobility.
Of the editing done to my parts of this book, the significant culling of my work for The Lazlo is the most tragic. I had deck plans and everything.
Gee even if they just printed it on the inside of the cover...
nope because we need that same crap on the horune again that was in the underseas book
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Re: Behemoth Layout
This is my Behemoth map:
http://equip-r.blogspot.com.es/2010/08/ ... lorer.html
I made it with 3 decks taking a scientific vessel as a model.
Hope you like it.
(as always click on the upper-right button for an automatic google translation and also click on the image to enlarge it).
http://equip-r.blogspot.com.es/2010/08/ ... lorer.html
I made it with 3 decks taking a scientific vessel as a model.
Hope you like it.
(as always click on the upper-right button for an automatic google translation and also click on the image to enlarge it).
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Re: Behemoth Layout
I just ran across this and did a face-smack for not remembering it earlier.
In revised Sourcebook 1, The Northern Gun NG-HCH-2000 Big Bertha. It's an armored, but unarmed, big rig hover vehicle used to transport heavy stuff. As a cargo hauler (like the Firefly), it would fit in well with your concept. The cab alone could accommodate a party of 3 or so, and if you kept a carried pod on the back, you could have a bay for robots, cargo, whatever.
In revised Sourcebook 1, The Northern Gun NG-HCH-2000 Big Bertha. It's an armored, but unarmed, big rig hover vehicle used to transport heavy stuff. As a cargo hauler (like the Firefly), it would fit in well with your concept. The cab alone could accommodate a party of 3 or so, and if you kept a carried pod on the back, you could have a bay for robots, cargo, whatever.
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Duty's Edge, a Rifts novel. Available as an ebook, PDF,or printed book.
Check out my maps here!
Also, check out my Instant NPC Generators!
Like what you see? There's more on my Patreon Page.
Re: Behemoth Layout
I have always felt that the Behemoth was packed full of potential for many things, but limited in desirability by both price and lack of combat effectiveness in a harsh, violent world.
A favorite thing to do with a Behemoth is modification. It's size provides many opportunities for techno-wizard mods, weapons platforms (it weighs HOW much? Surely mounting a Boom Gun or five wouldn't be out of the question), or even a full revision involving an additional deck or two (like an underslung vehicle bay).
And finally, the sheer size and design of the Behemoth would allow for someone with access to advanced technology to convert it into a low-end exploratory starship. Think about this: CG STL drive, starfighter shields, proper starship environmental controls and sensors...
A favorite thing to do with a Behemoth is modification. It's size provides many opportunities for techno-wizard mods, weapons platforms (it weighs HOW much? Surely mounting a Boom Gun or five wouldn't be out of the question), or even a full revision involving an additional deck or two (like an underslung vehicle bay).
And finally, the sheer size and design of the Behemoth would allow for someone with access to advanced technology to convert it into a low-end exploratory starship. Think about this: CG STL drive, starfighter shields, proper starship environmental controls and sensors...
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Re: Behemoth Layout
I thought about doing something similiar, but with a MAC II from Robotech instead. I did some alt history for it as a mobile TOC and artillery support vehicle, and used it as the travelling HQ for a group. I would suspect that the Behemoth would be excellent for that purpose if you modded out the vehicle.
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Re: Behemoth Layout
slade the sniper wrote:I thought about doing something similiar, but with a MAC II from Robotech instead. I did some alt history for it as a mobile TOC and artillery support vehicle, and used it as the travelling HQ for a group. I would suspect that the Behemoth would be excellent for that purpose if you modded out the vehicle.
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-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"
--------Rudyard Kipling
------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"
--------Rudyard Kipling
------------
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Re: Behemoth Layout
100,000,000 is a lot of credits. I have been saving up for a NG-EX for just under a year of game time and I'm still nowhere near having enough.
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Re: Behemoth Layout
Sky-ship, kids. Sky-ship. As big as you need, as many decks as you need, and absolute BUCKETS of style.
I'd get up in the morning and watch the sun rise over the yardarm of my sky-ship as the sails billowed in the breeze and the land slid by 300-odd metres below. I'd grasp the mahogany ship's wheel, turn her nose a few points back onto the line, and feel pity for all those poor bastards below who have to work for a living. - My idea of the good life in Rifts.
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Re: Behemoth Layout
Comrade Corsarius wrote:Sky-ship, kids. Sky-ship. As big as you need, as many decks as you need, and absolute BUCKETS of style.
Yup! WAY cheaper too!
You can check out an awesome TW transport barge in Rifter #60! Affordable, not overpowered, and overall pretty neat!
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Mumpsimus can be defined as someone who obstinately clings to an error, bad habit or prejudice, even after the foible has been exposed.
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Re: Behemoth Layout
Akashic Soldier wrote:Comrade Corsarius wrote:Sky-ship, kids. Sky-ship. As big as you need, as many decks as you need, and absolute BUCKETS of style.
Yup! WAY cheaper too!
You can check out an awesome TW transport barge in Rifter #60! Affordable, not overpowered, and overall pretty neat!
Assuming TW works for your group that is.
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Re: Behemoth Layout
eliakon wrote:Assuming TW works for your group that is.
It'll fly for anyone. If it has any disadvantage its that it can only for fly for 2 hours away from a ley line. Even so, thats workable.
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I will not answer posts/questions/accusations by people on my foes list.
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Mumpsimus can be defined as someone who obstinately clings to an error, bad habit or prejudice, even after the foible has been exposed.
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Re: Behemoth Layout
Akashic Soldier wrote:eliakon wrote:Assuming TW works for your group that is.
It'll fly for anyone. If it has any disadvantage its that it can only for fly for 2 hours away from a ley line. Even so, thats workable.
Combine it with the flying housebarges from the Chinese Geofront.
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"
--------Rudyard Kipling
------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"
--------Rudyard Kipling
------------
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Re: Behemoth Layout
taalismn wrote:Combine it with the flying housebarges from the Chinese Geofront.
I'm not familiar with them?
"I flew back to the states just to vote for Trump."
Mumpsimus can be defined as someone who obstinately clings to an error, bad habit or prejudice, even after the foible has been exposed.
I will not answer posts/questions/accusations by people on my foes list.
The Ugly Truth - Carl Gleba on the Cabal of 24.
Rifts® Online: Megaversal Highway.
Mumpsimus can be defined as someone who obstinately clings to an error, bad habit or prejudice, even after the foible has been exposed.
I will not answer posts/questions/accusations by people on my foes list.
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Rifts® Online: Megaversal Highway.
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Re: Behemoth Layout
Akashic Soldier wrote:taalismn wrote:Combine it with the flying housebarges from the Chinese Geofront.
I'm not familiar with them?
They're essentially the flying noodle stand from The Fifth Element....They appear in the second Rifts China book near the back and are flying Hong Kong houseboats, the technological version of the Sky Ship. The description, however, suggests that the design dates back to the Golden Age(examples have been in the same families for generations) so it's possible that the design originated outside(and isn't exclusive to) the China Geofront.
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"
--------Rudyard Kipling
------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"
--------Rudyard Kipling
------------
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Re: Behemoth Layout
Akashic Soldier wrote:eliakon wrote:Assuming TW works for your group that is.
It'll fly for anyone. If it has any disadvantage its that it can only for fly for 2 hours away from a ley line. Even so, thats workable.
I was more talking about 'if the party is willing to use TW' Some parties wont use techno-wizardry and some wont use magic. If your playing a group of Quebec patriots out to do heroics for your fellow man.....you might not want a TW ship.
The rules are not a bludgeon with which to hammer a character into a game. They are a guide to how a group of friends can get together to weave a collective story that entertains everyone involved. We forget that at our peril.
Edmund Burke wrote:The only thing necessary for the triumph of evil is for good men to do nothing."
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Re: Behemoth Layout
eliakon wrote:I was more talking about 'if the party is willing to use TW' Some parties wont use techno-wizardry and some wont use magic. If your playing a group of Quebec patriots out to do heroics for your fellow man.....you might not want a TW ship.
This is a very good point. My Earth Warlock GrUz is not fond of Techno-Wizardry either. He would rather have the gem used in its construction over the device itself where possible.
"I flew back to the states just to vote for Trump."
Mumpsimus can be defined as someone who obstinately clings to an error, bad habit or prejudice, even after the foible has been exposed.
I will not answer posts/questions/accusations by people on my foes list.
The Ugly Truth - Carl Gleba on the Cabal of 24.
Rifts® Online: Megaversal Highway.
Mumpsimus can be defined as someone who obstinately clings to an error, bad habit or prejudice, even after the foible has been exposed.
I will not answer posts/questions/accusations by people on my foes list.
The Ugly Truth - Carl Gleba on the Cabal of 24.
Rifts® Online: Megaversal Highway.