The hero can manipulate the blood of others
Blood syphon
Damage
Small:2d6
Medium:4d6
Large:8d6 (Heroes would rarely use this)
Kill takes the blood out of the victim completely but the hero takes 8d6 damage in return
Blood spike
Take the blood out of another human and impale an enemy with it causes 3d8 and can cause blood poisoning
Blood cleanse
Heal 2d6 SDC and 1d8 HP can also clean toxins/poisons out of blood
Blood thickening
Give the enemy a heart attack but you can control the severity from 14 to 20 or higher but you must have their blood
Blood boil
Boil the enemies blood causing intense burning to the blood becoming acidic 7d4 to instant kill but it causes 5d4 to the hero in return
Major power:blood control
Moderators: Immortals, Supreme Beings, Old Ones
Re: Major power:blood control
You might want to check out APS: Blood in Hu:PU3 Pp30-31.
APS:Blood covers boiling blood, blood siphon, healing, blood bonuses, and a lot more.
APS:Blood covers boiling blood, blood siphon, healing, blood bonuses, and a lot more.