Larry A wrote:On GW, I'll note most recently the Sisters of Battle and Black Templars as two factions that have been slated for...minimalization shall we say.
Eh... they're still supporting Sisters of Battle, and the Black Templars are more a "variant armylist" than an actual faction of their own, and they flipflop on support of those every new edition or campaign they run...
Larry A wrote:True, in a way, 40k has too many factions to actually support in the manner that GW has employed with super fascist legal tactics, because many minor factions could be done with a page or three of rules and linking them to another codex.
That's what they tried to address with moves like merging the variant armylists back into the main books of their respective factions and having those doctrine lists. Sort of a have-your-cake-and-eat-it-too maneuver.
Palladium and Ninja Division kind of have the opposite problem with Tactics. They don't have a setting that supports every faction fighting every other faction, and there's never more than two factions present at any given time for a war... they have so few factions that it's actually limiting to the game. Barring "renegades", which isn't really a faction of its own with unique miniatures, every setup is a two-horse race. Variety, as they say, is the spice of life...
Larry A wrote:I haven't looked lately, do they have another Bequin out? I'm torn on it, because as hyper competent as Eisenhorn is versus the serious cluelessness of Ravenor as a working Inquisitor against higher level beings, everything Ravenor does will either be futile or actually doing Eisenhorn's work for him. Only way for another result would be that Eisenhorn has become as insane as Qixos did.
Not yet, but the second Bequin Trilogy book is supposed to come out next month... and if the cover they've shown around for it is anything to go by, I think Eisenhorn is headed down the Quixos route. As settings go it's not one where suddenly sprouting devil horns and hanging out with literal demons is likely to mean you still hold the moral high ground...
Larry A wrote:Heh, I meant someone who actually can ramrod a real world project. No this does not mean hiring an artist to do art for another project and claiming that there is a "Robotech KS project guru" on the job.
Isn't that Ninja Division's hat? I mean, they weren't really a big-time player in the tabletop games industry, but they're not forever skirting the edge of oblivion like the
Robotech franchise is. They brought in an experienced team-up of two miniatures studios to help develop a tabletop game.
It's anybody's guess how the game ended up being handled the way it did, since they haven't really told us much of anything about their development process.