Search found 86 matches
- Wed Aug 04, 2021 5:24 am
- Forum: Ninjas & Superspies™ & Mystic China™
- Topic: Cover identity questions
- Replies: 2
- Views: 5537
Re: Cover identity questions
You are looking at cover from the perspective of its identity papers, rather the important part of cover is how it is employed. For example, 1) For the Media Representative, there’s a 40%+5% per level chance of being accepted in the role; and, if a guy picks the ‘on-air talent’ option, his odds of g...
- Tue Aug 03, 2021 5:04 am
- Forum: Ninjas & Superspies™ & Mystic China™
- Topic: Breacher Skill Program or OCC
- Replies: 15
- Views: 12302
Re: Breacher Skill Program or OCC
This is an area of personal interest as I am a retired 18-series (11B, 18E, 18F, 18Z). On one incredibly boring deployment I started working on a couple of source books for N&SS; a Block Ops Source Book and rewriting the modern firearms combat process to take into account the variables between f...
- Sun Feb 19, 2012 2:46 pm
- Forum: Ninjas & Superspies™ & Mystic China™
- Topic: Technology Updates
- Replies: 56
- Views: 99702
- Sat May 21, 2011 9:15 am
- Forum: Recon® & Recon® Modern Combat
- Topic: Recon: modern warfare
- Replies: 23
- Views: 18020
Re: Recon: modern warfare
As for having PB anything near a realistic war simulation... you would almost have to use either Recon or remove SDC from living critters in the other games. As a "switch" between realistic and cinematic, turning on and off SDC and HP progression makes the other PB games very very lethal....
- Tue Apr 19, 2011 10:30 pm
- Forum: Ninjas & Superspies™ & Mystic China™
- Topic: Why be a Thief (Free Agent)?
- Replies: 20
- Views: 12827
Re: Why be a Thief (Free Agent)?
Because sometimes it is about character development and role playing and not about creating a numbers monster who is nothing more then a sheet of paper on the table who can beat the GM.
- Sun Feb 06, 2011 9:34 am
- Forum: Recon® & Recon® Modern Combat
- Topic: The Scenario Thread
- Replies: 19
- Views: 15273
Re: The Scenario Thread
Israel and Iran are allies?
- Sun Feb 06, 2011 9:31 am
- Forum: Recon® & Recon® Modern Combat
- Topic: Fake Soldiers
- Replies: 11
- Views: 19374
Re: Fake Soldiers
Dominique wrote:The 22 SAS has moved to a new local, back in 1999 they moved to Credenhill in Herefordshire.
With as close as Credenhill is to Hereford, I don't think it is that much of a stretch to still refer to the home of 22 SAS as Hereford. After all, it's approximately 1 mile outside of Hereford.
- Sat Feb 05, 2011 8:18 pm
- Forum: Ninjas & Superspies™ & Mystic China™
- Topic: Average daily sleep requirements during training & leveling
- Replies: 2
- Views: 3544
Re: Average daily sleep requirements during training & leveling
Wow, I got nothing....
- Sat Feb 05, 2011 9:50 am
- Forum: Recon® & Recon® Modern Combat
- Topic: Fake Soldiers
- Replies: 11
- Views: 19374
Re: Fake Soldiers
lather wrote:And what movie is the question from?
Seriously? Ronin
- Fri Feb 04, 2011 4:10 pm
- Forum: Ninjas & Superspies™ & Mystic China™
- Topic: New Firearms
- Replies: 57
- Views: 48715
Re: New Firearms
I've heard that about the rifling. Which is probably why people at the sharp end of the stick are asking for the 6.5 Grendel and 6.8 SPC rounds. Or you just do what I do and go with the 77gr. Mk262 Mod 1. It's the 5.56mm LR (Long Range) round for the Mk12 SPR. You get greater accuracy and a heavier...
- Fri Feb 04, 2011 7:57 am
- Forum: Recon® & Recon® Modern Combat
- Topic: Fake Soldiers
- Replies: 11
- Views: 19374
Re: Fake Soldiers
Has anyone ever put people who claim to be something they are not in their recon games. You know the guy who spent his Vietnam tour in the motorpool but when he gets a merc job he claims to be recon? No, but now you've got me thinking. "What color is the boat house at Hereford?" There is ...
- Fri Feb 04, 2011 7:51 am
- Forum: Ninjas & Superspies™ & Mystic China™
- Topic: New Firearms
- Replies: 57
- Views: 48715
Re: New Firearms
Muzzle Velocity: While interesting to know, it is pretty much irrelevant to the player. One needs a deep understanding of weapons before that information becomes useful an it really only effects game design. I see where you (or someone else) got the information regarding what you listed as the maxim...
- Sat Jan 29, 2011 1:19 pm
- Forum: Recon® & Recon® Modern Combat
- Topic: The Scenario Thread
- Replies: 19
- Views: 15273
Re: The Scenario Thread
warhawk wrote:Speaking of Iran, when and how do you guys think Isreal will attack the Iranian nuke program?, and what will be Iran and the rest of the worlds response?
I am guessing they already have...and by their reaction, Iran isn't going to do anything. Link: Stuxnet
- Fri Jan 28, 2011 7:06 am
- Forum: Ninjas & Superspies™ & Mystic China™
- Topic: New Skill (Pilot:RPV)
- Replies: 16
- Views: 12216
Re: New Skill (Pilot:RPV)
Sounds like you are suggesting something along the lines of a "knowledge tree". I will agree that would allow for skill transfer and a little more player friendly. What I am personally against is over-simplifying the skill system as this appears to be a power shift towards PC's have electe...
- Thu Jan 27, 2011 7:10 pm
- Forum: Ninjas & Superspies™ & Mystic China™
- Topic: New Skill (Pilot:RPV)
- Replies: 16
- Views: 12216
Re: New Skill (Pilot:RPV)
I prefer the current system. One of the things I like about the Palladium system is the complexity/diversity. Going to a bulk system oversimplifies the skills. Not everyone knows how to drive a car and not everyone who knows how to drive a car knows how to ride a motorcycle. Being able to sail a sai...
- Sun Jan 23, 2011 9:10 pm
- Forum: Ninjas & Superspies™ & Mystic China™
- Topic: New Skill (Pilot:RPV)
- Replies: 16
- Views: 12216
Re: New Skill (Pilot:RPV)
I am not for the lose of soldiers on the battle field, it's sad to say but a human on the field keeps us connected to the horrors of war.I hope to never see unmanned go Beyond recon & low priority S&D. I understand what you are saying, but I don't think you have much to worry about. The eve...
- Sun Jan 23, 2011 9:35 am
- Forum: Ninjas & Superspies™ & Mystic China™
- Topic: New Skill (Pilot:RPV)
- Replies: 16
- Views: 12216
Re: New Skill (Pilot:RPV)
For me it is not a matter of which branch of the military, but what is the expectation of the skill set. Up until the Warrior is fielded, the primary difference will be that one is an expensive remote control model airplane with an advanced optics system whereby the skill level of take off and landi...
- Sat Jan 22, 2011 7:51 am
- Forum: Ninjas & Superspies™ & Mystic China™
- Topic: New Skill (Pilot:RPV)
- Replies: 16
- Views: 12216
Re: New Skill (Pilot:RPV)
Last I knew, to be a UAV operator doesn't require one to actually be able to fly manned aircraft. That all depends upon which UAV's you are referring to. Flying a RQ-11 (Raven) is a one week course in Nevada, but the concept is that they are launched by you throwing the thing by hand into the air a...
- Thu Jan 20, 2011 6:09 pm
- Forum: Ninjas & Superspies™ & Mystic China™
- Topic: New Skill (Pilot:RPV)
- Replies: 16
- Views: 12216
Re: New Skill (Pilot:RPV)
So....does this account for all unmanned vehicles? With this skill can one operate remote air, land and waterborne (surface and sub-surface) vehicles? I think if you make it all encompassing, that might be a little much considering the substantial difference between flying an aircraft and driving a ...
- Sat Jan 15, 2011 8:52 am
- Forum: Recon® & Recon® Modern Combat
- Topic: ammo damage
- Replies: 2
- Views: 4939
Re: ammo damage
If you find ballistics interesting, you may want to take a look at an out of print book which is available through the resale market (link below) called the Compendium Of Modern Firearms by Kevin Dockery. We all know that not all weapons are created equal. What the author did was go through and look...
- Wed Jan 12, 2011 8:54 am
- Forum: Ninjas & Superspies™ & Mystic China™
- Topic: Vehicle Modifications
- Replies: 116
- Views: 88412
Re: Vehicle Modifications
You could attempt to install a white noise generator or.... you could just make the vehicle electric. With rapid advances in technology, capability is coming online with those of internal combustion engines. While sluggishness use to be a chief complaint of electric vehicles, the Tesla Model S claim...
- Tue Jan 11, 2011 9:48 pm
- Forum: Ninjas & Superspies™ & Mystic China™
- Topic: Energy Weapons in N&S
- Replies: 6
- Views: 5426
Re: Energy Weapons in N&S
I am good with it and I run gritty, real world type games. The fact of the matter is non-kinetic weapons exist in today's operational environment. Now they may not be the pulse laser rifles in Star Wars, but case in point is rail guns have been under R&D since the mid-80's. The concept is simpli...
- Mon Jan 10, 2011 5:37 pm
- Forum: Ninjas & Superspies™ & Mystic China™
- Topic: What Do You WANT From Ninjas & Superspies?
- Replies: 14
- Views: 10392
Re: What Do You WANT From Ninjas & Superspies?
I let my players generate up "contacts". Initially, they can have 2 contacts of their choosing with 2 to 4 skill programs. This allows for backdoor information peddlers, document forgers, people associated with persons of influence, etc... I think it gives depth and allows the players to t...
- Sun Jan 09, 2011 6:34 pm
- Forum: Ninjas & Superspies™ & Mystic China™
- Topic: What Do You WANT From Ninjas & Superspies?
- Replies: 14
- Views: 10392
Re: What Do You WANT From Ninjas & Superspies?
Power Armor? I don't have an issue with it. Not something I would utilize within my gaming world. I understand why you think meta-plots are stupid. I get it. After all, it's not something I would incorporate into my games. The only reason I bring it up is that if done right, and that is the critical...
- Sun Jan 09, 2011 9:15 am
- Forum: Recon® & Recon® Modern Combat
- Topic: The Scenario Thread
- Replies: 19
- Views: 15273
Re: The Scenario Thread
Too bad about the orders to hold in place. I'd be tempted to use the cover of the storm to slip my troops and the personnel I'm guarding out of there, and let the NTs walk into booby-trap city. Then I'd hit them while they try to escape. The 'real world' problem you would have with booby-trap city ...
- Sat Jan 08, 2011 10:01 pm
- Forum: Ninjas & Superspies™ & Mystic China™
- Topic: What Do You WANT From Ninjas & Superspies?
- Replies: 14
- Views: 10392
Re: What Do You WANT From Ninjas & Superspies?
As much as it breaks my heart, I think N&SS is as complete of a line as it is going to be. Now Palladium may prove me wrong, but my money on the table is that WARPATH is Palladium's new contemporary game. Now, what do I want from N&SS? I go for the action adventure, espionage/mercenary scena...
- Tue Dec 28, 2010 8:55 am
- Forum: Ninjas & Superspies™ & Mystic China™
- Topic: Home Made Martial Arts
- Replies: 48
- Views: 42356
Re: Home Made Martial Arts
There is more then just one problem with it besides the Attacks Per Melee (APM). First, you start with 4 APM AND you get Boxing which means a PC starts with 5 APM. To the best of my knowledge that's the highest of any form ever put to print at 1st level. Second, the bonuses per level advancement are...
- Thu Dec 23, 2010 1:33 pm
- Forum: Ninjas & Superspies™ & Mystic China™
- Topic: Martial Arts by the Numbers
- Replies: 80
- Views: 75516
Re: Martial Arts by the Numbers
Triad Assassin OVER-RATED. Zanji-Shinjinken Ryu, Li Chia, or Muay Thai with a W.P. Pistol Weapon Kata are more dangerous. NOTE: The following is only an opinion based upon my gaming style. I fully acknowledge that others play differently. Agreed so long as the house rules allow for it. While there ...
- Tue Sep 07, 2010 10:49 am
- Forum: Ninjas & Superspies™ & Mystic China™
- Topic: Ninjas and Superspies for the Modern World
- Replies: 4
- Views: 5203
Re: Ninjas and Superspies for the Modern World
I will say it. For the most part all the gear for sale is low end equipment. Sure, PI's and police departments can buy their stuff online (the operative word being 'can'), but the only ones who do are small budget operations. Larger law enforcement agencies and larger metropolitan police departments...
- Mon Sep 06, 2010 5:01 pm
- Forum: Ninjas & Superspies™ & Mystic China™
- Topic: Ninjas and Superspies for the Modern World
- Replies: 4
- Views: 5203
Re: Ninjas and Superspies for the Modern World
I'm not so sure that doubling starting funds is needed. Especially if you use real world prices. I for example have a set of websites saved that sell to PI's. And the prices are typically half that of the book for many items. Technology has a tendency of dropping in price over time, especially when...
- Fri Aug 20, 2010 10:37 pm
- Forum: Heroes Unlimited™
- Topic: Gatling Gun Rules..
- Replies: 22
- Views: 5013
Re: Gatling Gun Rules..
It's not a theoretical design IT IS IN CURRENT PRODUCTION AND USED BY SEVERAL COUNTIES . Oman uses them on HMMWV, Columbia and Mexico use them on drug intrediction aircraft and a few other places have been trying them out. GAU-19/A I am just askin' hoss, because it is a US weapon system which is no...
- Fri Aug 20, 2010 6:19 am
- Forum: Heroes Unlimited™
- Topic: Gatling Gun Rules..
- Replies: 22
- Views: 5013
Re: Gatling Gun Rules..
.50 BMG(1D6X10 damage), this is the General Dynamics GAU-19/A (formerly the Gecal 50). Now the HMMWV version is geared down to 1,200 rounds per minute and that will make a HMMWV move due to recoil. Also such mounts have all of 900 rounds of ammo ready to go. ????? Are you referring to a theoretical...
- Fri Aug 20, 2010 12:59 am
- Forum: Ninjas & Superspies™ & Mystic China™
- Topic: Were ther Adventure ideas in Ninja & Superspies?
- Replies: 4
- Views: 7598
Re: Were ther Adventure ideas in Ninja & Superspies?
The thing with writing published scenarios is that a company starts committing themselves down a path of reoccurring Agencies, NPC's, etc... so that players can progress from one adventure to the next as the storyline develops. Adding a Nazi controlled world or a Cold War era setting commits more an...
- Thu Aug 19, 2010 5:15 am
- Forum: Ninjas & Superspies™ & Mystic China™
- Topic: Ninjas and Superspies for the Modern World
- Replies: 4
- Views: 5203
Re: Ninjas and Superspies for the Modern World
I changed Microfilm/fiche/dot to Data Storage Technologies which would encompass the film/fiche/dot as well as all other forms of electronic media/techniques. I doubled starting money to account for the rise in inflation. Added x2 to agency pay so Base Pay x4 is now Base Pay x6. All prices are deriv...
- Mon Aug 16, 2010 7:02 am
- Forum: Ninjas & Superspies™ & Mystic China™
- Topic: Cool Looking Vehicles
- Replies: 23
- Views: 19543
Re: Cool Looking Vehicles
A site of concept vehicles which includes land, water and air vehicles. It's a site which can spur the imagination and suck up a few hours. m Some of my favorites: The McLean V8 Mono-Wheel m Lazareth Triazuma m There is actually a 500hp version of this bike. Can you see a 5.56mm multi-barrel machine...
- Sun Aug 15, 2010 5:15 am
- Forum: Heroes Unlimited™
- Topic: Gatling Gun Rules..
- Replies: 22
- Views: 5013
Re: Gatling Gun Rules..
Just curious....who has actually fired a multi-barrel machine gun? Not that reality has anything to do with game rules.
- Sat Aug 14, 2010 3:03 am
- Forum: Ninjas & Superspies™ & Mystic China™
- Topic: New Skill
- Replies: 3
- Views: 3130
Re: New Skill
Just me, but I would be cautious about creating skills which remove the element of creativity and free thought from the gaming experience and/or supersede/combine other skills and attributes already included within the game.
- Sat Aug 07, 2010 9:49 pm
- Forum: Ninjas & Superspies™ & Mystic China™
- Topic: What is a Crenellated Strike Bezel?
- Replies: 3
- Views: 4548
Re: What is a Crenellated Strike Bezel?
The thought is that you could punch someone in the chest (or somewhere else) with it and the points would cause more damage. Its a weak argument, but that's marketing for you.
- Fri Aug 06, 2010 9:09 am
- Forum: Ninjas & Superspies™ & Mystic China™
- Topic: What is a Crenellated Strike Bezel?
- Replies: 3
- Views: 4548
Re: What is a Crenellated Strike Bezel?
Crenellated is a concave pattern for the bezel, most often associated with the flash suppressors of rifles and shotguns.
http://i194.photobucket.com/albums/z103/grace0516_2007/1255049625.jpg
http://i194.photobucket.com/albums/z103/grace0516_2007/1255049625.jpg
- Mon Aug 02, 2010 9:07 am
- Forum: Ninjas & Superspies™ & Mystic China™
- Topic: New Firearms
- Replies: 57
- Views: 48715
Re: New Firearms
I get what you are saying and personally prefer a slight bit more complexity to add more 'realism'. Although, I think PB is looking more at their market audience and writing to the lowest common denominator of the majority of their consumers. It's easy for me to to figure out my PC who goes full aut...
- Mon Aug 02, 2010 1:00 am
- Forum: Ninjas & Superspies™ & Mystic China™
- Topic: New Firearms
- Replies: 57
- Views: 48715
Re: New Firearms
Actually my copy shows heavy and heavy caliber machine gun as 1d6x10 and 1d6x10+10 respectively and hte 1d4x10 (there is no 1d4x10+10 in mine) as a light machine gun (which is in line with an M-60 7.62mm's 6d6 damage). I always looked at the .50 gatling as a typo but that's just me.....mine is a fi...
- Sun Aug 01, 2010 9:30 pm
- Forum: Ninjas & Superspies™ & Mystic China™
- Topic: New Firearms
- Replies: 57
- Views: 48715
Re: New Firearms
The .338 Lapua Magnum round on average runs between 250 to 300 grains, which is a considerable mark up from the .308 round. The .50 caliber round runs in the mid-300 grains. Therefore,in game terms, if the .50 caliber round damage rating is 7D6, it would stand to reason that the .338 Lapua damage r...
- Wed Jul 14, 2010 7:29 pm
- Forum: Ninjas & Superspies™ & Mystic China™
- Topic: Top Spies - How many can you remember?
- Replies: 4
- Views: 3706
Re: Top Spies - How many can you remember?
Romulus and Remus
- Mon Jun 28, 2010 7:53 pm
- Forum: Ninjas & Superspies™ & Mystic China™
- Topic: New Firearms
- Replies: 57
- Views: 48715
Re: New Firearms
Looking over the Damage characteristics of the Desert Tactical Arms Stealth Recon Scout (that's a mouthful), a couple of observations. First, the .300 Win Mag. The bullet is relatively the same weight/size as the .308 (7.62x54mm) cartridge. What has made it an incredible popular sniper round is its ...
- Fri Jun 25, 2010 6:01 am
- Forum: Recon® & Recon® Modern Combat
- Topic: The Watchmen and the Vietnam War
- Replies: 17
- Views: 13592
Re: The Watchmen and the Vietnam War
I am about to say something that only those who have ever been there will truly understand. I do not consider it to be immoral to take a human life during active ground combat so long as you remain true to the principles of the ROE and yourself. It is akin to a hunter shooting game. The only differe...
- Fri May 28, 2010 11:38 am
- Forum: Ninjas & Superspies™ & Mystic China™
- Topic: Modern Weapons Optional Rules
- Replies: 2
- Views: 2858
Re: Modern Weapons Optional Rules
So what does the number in the table actually represent? The percentage chance of hitting? Also, you really should label the table on the wiki. Obviously my thought processes was not portrayed properly. I will have to edit the table. Essentially, the individual numbers represent the maximum distanc...
- Fri May 28, 2010 2:29 am
- Forum: Ninjas & Superspies™ & Mystic China™
- Topic: Modern Weapons Optional Rules
- Replies: 2
- Views: 2858
Modern Weapons Optional Rules
For those who like simple and easy rules, well this may not be for you. For my players, we have a tendency to prefer to add a slight bit more complexity for a more realistic approach. What you will find, and some players will not like it, is that a characters capability with a weapon system is not o...
- Fri May 21, 2010 2:33 pm
- Forum: Ninjas & Superspies™ & Mystic China™
- Topic: Moo Gi Gong and Hwarang Do Question
- Replies: 3
- Views: 5595
Re: Moo Gi Gong and Hwarang Do Question
Well it only works if you are following the rules under the first edition of N&SS. In accordance with the Revised Edition, only a Dedicated Martial Artist can choose two styles....or One Exclusive. Hwarang Do is an Exclusive style, which means under the Revised Edition the combination is not pos...
- Thu May 13, 2010 5:22 am
- Forum: Ninjas & Superspies™ & Mystic China™
- Topic: Free Form OCC
- Replies: 1
- Views: 2181
Free Form OCC
Free Form OCC The Free Form OCC is an open class to allow players to create specialized characters. Characters begin with 10 Character Development Points (CDP) to spend freely. Attribute Requirements: None Starting Age: 16 + 1 year per Skill Program. Add Martial Arts costs and Years of Employment f...
- Fri Apr 30, 2010 9:16 pm
- Forum: Ninjas & Superspies™ & Mystic China™
- Topic: looking for a particular form
- Replies: 0
- Views: 2144
Re: looking for a particular form
Hung Gar Kung Fu was written up in Rifters 3.